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<blockquote data-quote="Umbran" data-source="post: 3259960" data-attributes="member: 177"><p>Well, paladins are not stupid, and they are highly concerned with Law and their Code. That generally means they ought to have some sort of <em>proof</em>, or at least extreme cause for belief, before they go laying smackdowns on anyone. Basically, it needs to be able to stand up in court (or Court, or whatever form of judicial system their culture has), even if the Paladin doesn't actually have time to make use of that system.</p><p></p><p>Given that a simple Detect Evil can be fooled by a mere 2nd level spell (Misdirection), it does not usually stand anywhere near "proof" of anything. So, in my games a Paladin may use the ability as a quick litmus test, but killing just because a person shows as evil counts has hubris on the Paladin's part, and they are apt to lose their powers if they do so.</p></blockquote><p></p>
[QUOTE="Umbran, post: 3259960, member: 177"] Well, paladins are not stupid, and they are highly concerned with Law and their Code. That generally means they ought to have some sort of [i]proof[/i], or at least extreme cause for belief, before they go laying smackdowns on anyone. Basically, it needs to be able to stand up in court (or Court, or whatever form of judicial system their culture has), even if the Paladin doesn't actually have time to make use of that system. Given that a simple Detect Evil can be fooled by a mere 2nd level spell (Misdirection), it does not usually stand anywhere near "proof" of anything. So, in my games a Paladin may use the ability as a quick litmus test, but killing just because a person shows as evil counts has hubris on the Paladin's part, and they are apt to lose their powers if they do so. [/QUOTE]
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