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General Tabletop Discussion
*Dungeons & Dragons
The Beautiful Mess of 5e
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<blockquote data-quote="Charlaquin" data-source="post: 9784578" data-attributes="member: 6779196"><p>I think it makes it makes proficiency or lack of proficiency very obviously binary. You either roll the extra die (and it’s always the same die) or you don’t. Having flat modifiers encourages writing down the combined ability mod and proficiency bonus (or no proficiency bonus) next to all your skills on the list, which creates the illusion that each skill has an individual and bespoke bonus. With the proficiency die, the ability and the proficiency modify your roll in different ways, making it much harder not to pick up on the pattern that every single d20 test is just d20 roll plus the associated ability mod, and a binary yes/no on if you include the benefits of being proficient. It also makes it more obvious what component of the roll is coming from the proficiency (it’s always the extra die), and when/how that component scales (because at any given level you’re always adding the same die every time). Even expertise, which people have expressed in this thread tends to throw players off regarding what to add to what checks, is a simple matter of rolling a second Proficiency die - the same die you add for any other proficiency based on your level, you just roll two of them.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 9784578, member: 6779196"] I think it makes it makes proficiency or lack of proficiency very obviously binary. You either roll the extra die (and it’s always the same die) or you don’t. Having flat modifiers encourages writing down the combined ability mod and proficiency bonus (or no proficiency bonus) next to all your skills on the list, which creates the illusion that each skill has an individual and bespoke bonus. With the proficiency die, the ability and the proficiency modify your roll in different ways, making it much harder not to pick up on the pattern that every single d20 test is just d20 roll plus the associated ability mod, and a binary yes/no on if you include the benefits of being proficient. It also makes it more obvious what component of the roll is coming from the proficiency (it’s always the extra die), and when/how that component scales (because at any given level you’re always adding the same die every time). Even expertise, which people have expressed in this thread tends to throw players off regarding what to add to what checks, is a simple matter of rolling a second Proficiency die - the same die you add for any other proficiency based on your level, you just roll two of them. [/QUOTE]
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