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*TTRPGs General
The Beginner Box
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<blockquote data-quote="Beginning of the End" data-source="post: 5573899" data-attributes="member: 55271"><p>... which makes it just like roughly half of the other pay-to-preview product that has failed in the last 25 years.</p><p></p><p></p><p></p><p>Holmes comes pretty close to being a pay-to-preview product. But even Holmes was supported with an entirely independent product line.</p><p></p><p></p><p></p><p>Maybe "length of preview" combined with full compatibility will do it. (Based on TSR's lack of success with similar products, though, I doubt it.)</p><p></p><p>The problem with the pay-to-preview model is three-fold:</p><p></p><p>(1) People who research your products will note that it's pay-to-preview and will generally prefer to buy the full version instead of the dead-end product designed to be stuck in a closet and never used again. (People don't buy demos.)</p><p></p><p>(2) People who don't research your products, buy the product you tell them to buy, and then discover that it's something designed to be completely replaced in X amount of time will generally (albeit not universally) be dissatisfied with being misled.</p><p></p><p>(3) If you're joining a group that's already playing, you will buy the rules that they're using -- not some other version of the rules.</p><p></p><p>If Paizo succeeds, it will be because the Beginner Box is treated like a full game and results in a significant number of players running full campaigns using the Beginner Box and not the PFRPG core rulebook.</p><p></p><p>Given that:</p><p></p><p>(a) It's called the "Beginner Box"; and</p><p>(b) The bulk of Paizo's existing business plan is aimed at play which extends beyond 5th level</p><p></p><p>I'm skeptical that this will prove true.</p><p></p><p>But, as I say, I would be happy to be surprised here.</p></blockquote><p></p>
[QUOTE="Beginning of the End, post: 5573899, member: 55271"] ... which makes it just like roughly half of the other pay-to-preview product that has failed in the last 25 years. Holmes comes pretty close to being a pay-to-preview product. But even Holmes was supported with an entirely independent product line. Maybe "length of preview" combined with full compatibility will do it. (Based on TSR's lack of success with similar products, though, I doubt it.) The problem with the pay-to-preview model is three-fold: (1) People who research your products will note that it's pay-to-preview and will generally prefer to buy the full version instead of the dead-end product designed to be stuck in a closet and never used again. (People don't buy demos.) (2) People who don't research your products, buy the product you tell them to buy, and then discover that it's something designed to be completely replaced in X amount of time will generally (albeit not universally) be dissatisfied with being misled. (3) If you're joining a group that's already playing, you will buy the rules that they're using -- not some other version of the rules. If Paizo succeeds, it will be because the Beginner Box is treated like a full game and results in a significant number of players running full campaigns using the Beginner Box and not the PFRPG core rulebook. Given that: (a) It's called the "Beginner Box"; and (b) The bulk of Paizo's existing business plan is aimed at play which extends beyond 5th level I'm skeptical that this will prove true. But, as I say, I would be happy to be surprised here. [/QUOTE]
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