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The Beginner Box
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<blockquote data-quote="IronWolf" data-source="post: 5573928" data-attributes="member: 21076"><p>Sure - if the classic basic sets were failures. You know, the ones that a good many gamers started with? WotC has struggled with the basic and starter sets in the recent years. But the early TSR basic sets were entry points for a lot of fantasy RPGers and the description of the set thus far seems much more akin to the classic sets.</p><p></p><p></p><p></p><p>Why support it with an entirely independent product line? Why not tap into products you already have out in the market or have coming to the market in the future? Why not make it so your Pathfinder Beginner Box character can drop into a PFS game? Splitting the gaming systems you support seems silly when you have product that can work with the Beginner Box.</p><p></p><p></p><p></p><p>Except some of these people will be kids who don't have a ton of cash at hand. So a ready to play box with everything you need at a retail price of $35 suddenly makes a whole lot more sense. </p><p></p><p>Remember - you get dice, flip-mats and tokens with this. Plus enough rules to take you through five levels. With slow XP advancement that is many months of play from a single box. And if you do decide to move on you can still use your dice, tokens and flipmats.</p><p></p><p></p><p></p><p>I obviously can't speak for others, but I never felt misled when I bought a classic D&D Basic set many years ago.</p><p></p><p></p><p></p><p>Probably the only point I can agree with you on. Yeah, joining an existing group is a different beast. First, you can likely watch or start playing without the book - so it is a trial run. Then when you do buy you know you will have tutors help you along the way, dice you can borrow if need be, the GM will already have flipmats and monster books, etc. I don't think the boxed set is being targeted for people joining an existing group.</p><p></p><p></p><p></p><p>And I hope you are surprised! I think it is good to see them trying to capture what it was that brought many to the hobby years ago. I think it is good for them to realize the core rulebook can be quite intimidating to a new player (I've seen posters here say it is intimidating to them even as a veteran RPG player).</p></blockquote><p></p>
[QUOTE="IronWolf, post: 5573928, member: 21076"] Sure - if the classic basic sets were failures. You know, the ones that a good many gamers started with? WotC has struggled with the basic and starter sets in the recent years. But the early TSR basic sets were entry points for a lot of fantasy RPGers and the description of the set thus far seems much more akin to the classic sets. Why support it with an entirely independent product line? Why not tap into products you already have out in the market or have coming to the market in the future? Why not make it so your Pathfinder Beginner Box character can drop into a PFS game? Splitting the gaming systems you support seems silly when you have product that can work with the Beginner Box. Except some of these people will be kids who don't have a ton of cash at hand. So a ready to play box with everything you need at a retail price of $35 suddenly makes a whole lot more sense. Remember - you get dice, flip-mats and tokens with this. Plus enough rules to take you through five levels. With slow XP advancement that is many months of play from a single box. And if you do decide to move on you can still use your dice, tokens and flipmats. I obviously can't speak for others, but I never felt misled when I bought a classic D&D Basic set many years ago. Probably the only point I can agree with you on. Yeah, joining an existing group is a different beast. First, you can likely watch or start playing without the book - so it is a trial run. Then when you do buy you know you will have tutors help you along the way, dice you can borrow if need be, the GM will already have flipmats and monster books, etc. I don't think the boxed set is being targeted for people joining an existing group. And I hope you are surprised! I think it is good to see them trying to capture what it was that brought many to the hobby years ago. I think it is good for them to realize the core rulebook can be quite intimidating to a new player (I've seen posters here say it is intimidating to them even as a veteran RPG player). [/QUOTE]
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