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*Pathfinder & Starfinder
The Berserker - need balance advice
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<blockquote data-quote="Nyaricus" data-source="post: 2772376" data-attributes="member: 35678"><p>Aus Snow, first let me say thank you for you help . . . this has probably been my hardest thread to date. I was really rash (mainly because i was such a noob in the beggining) and stuff, and was basically flaming people. That was my bad. So thank you for getting past that and helping me with this class, and giving some critques and such for it. It's hard when I have this sort of version in my head, and yet i am trying to make it a very acessable and "generic" class - even though it obviously is a very specific one. I could see orcs (i personally make orcs and "goblinoids" one race, as it is in LotR), humans, lyncanthropes savage dwarves and pretty much any other race that favours Barbarian - even though this is intended for Humans (and Orcs, to a lesser degree).</p><p></p><p>Anyways, on to more specific matters . . .</p><p></p><p> ugh . . . i am really up in the air about this. Now, presuming that @ level 4 a Berserker starts to gain DR, and eventuqally gets 5/- at level 20 (this is the preffered aquisition rate, at this time) and having it doubled in a rage ( i really think that DR should be better than what it is) I am not sure if adding in Natural Armour is balanced.</p><p></p><p>Cutting armours lowers Armour Class by 3 points - IIRC, the best armour a barb can get is Mithril Breastplate - that's +5, whereas a Berserker has +2 with his wolfskin or bearskin. since DR would be doubled in a rage (i <em>really</em> would like this kept in) I'd say that that would make up for lack of armour.</p><p></p><p>The whoel bit about "blades bounced off their flesh" and their "being able to sustain horrible wounds and keep on fighting" could both be veiwed as AC or DR issues - but I'd have to say Damage Reduction fits this much better.</p><p></p><p></p><p>oops. I meant <em>Skill Focus (Intimidate)</em> I will edit that <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>as for DR see above. I *think* it is balanced as it, what with getting rid of other abilities,a nd for fitting the theme.</p><p></p><p></p><p></p><p></p><p>I like this - it fits them alot, and i'd keep, for sure.</p><p></p><p></p><p>excellent addition!!!! This will get in for sure!!</p><p></p><p></p><p>I like your feedback man - you are giving me some new ideas which i didn't think of, or couldn't accept before. Thanks, can't wait for your feedback on this.</p><p></p><p></p><p>neat. I checked it out. Pretty much the same thing as what my site said, except more external links, and mine was a little more specific. </p><p></p><p>Anyways, thanks again!!</p></blockquote><p></p>
[QUOTE="Nyaricus, post: 2772376, member: 35678"] Aus Snow, first let me say thank you for you help . . . this has probably been my hardest thread to date. I was really rash (mainly because i was such a noob in the beggining) and stuff, and was basically flaming people. That was my bad. So thank you for getting past that and helping me with this class, and giving some critques and such for it. It's hard when I have this sort of version in my head, and yet i am trying to make it a very acessable and "generic" class - even though it obviously is a very specific one. I could see orcs (i personally make orcs and "goblinoids" one race, as it is in LotR), humans, lyncanthropes savage dwarves and pretty much any other race that favours Barbarian - even though this is intended for Humans (and Orcs, to a lesser degree). Anyways, on to more specific matters . . . ugh . . . i am really up in the air about this. Now, presuming that @ level 4 a Berserker starts to gain DR, and eventuqally gets 5/- at level 20 (this is the preffered aquisition rate, at this time) and having it doubled in a rage ( i really think that DR should be better than what it is) I am not sure if adding in Natural Armour is balanced. Cutting armours lowers Armour Class by 3 points - IIRC, the best armour a barb can get is Mithril Breastplate - that's +5, whereas a Berserker has +2 with his wolfskin or bearskin. since DR would be doubled in a rage (i [i]really[/i] would like this kept in) I'd say that that would make up for lack of armour. The whoel bit about "blades bounced off their flesh" and their "being able to sustain horrible wounds and keep on fighting" could both be veiwed as AC or DR issues - but I'd have to say Damage Reduction fits this much better. oops. I meant [i]Skill Focus (Intimidate)[/i] I will edit that :p as for DR see above. I *think* it is balanced as it, what with getting rid of other abilities,a nd for fitting the theme. I like this - it fits them alot, and i'd keep, for sure. excellent addition!!!! This will get in for sure!! I like your feedback man - you are giving me some new ideas which i didn't think of, or couldn't accept before. Thanks, can't wait for your feedback on this. neat. I checked it out. Pretty much the same thing as what my site said, except more external links, and mine was a little more specific. Anyways, thanks again!! [/QUOTE]
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The Berserker - need balance advice
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