Li Shenron
Legend
Which do you think is typically the most effective way to screw an enemy spellcaster within 3.5? I wanted to post a poll, but I would surely put too few options, so it's better to have a normal thread.
Consider a single optimized character o monster (unless noted) designed to hamper enemy spellcasters as much as he can.
For example, I can think of the following possible ideas (not necessarily good):
- grapple
- trip
- ready attacks to break concentration
- counterspells
- spell resistance
- many small foes flanking
- silence spells
- antimagic field
Consider a single optimized character o monster (unless noted) designed to hamper enemy spellcasters as much as he can.
For example, I can think of the following possible ideas (not necessarily good):
- grapple
- trip
- ready attacks to break concentration
- counterspells
- spell resistance
- many small foes flanking
- silence spells
- antimagic field
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