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<blockquote data-quote="Bleys Icefalcon" data-source="post: 5985167" data-attributes="member: 6670542"><p><strong>FooD Oms Oms Oms</strong></p><p></p><p>Whatever happened to Iron Rations? Hell, whatever happenned to keeping track of eating/drinking in campaigns? I am certain that some groups/DMs still keep track of such things, but for the most part - many of the players I have played with over the course of the last few years see this as more of an auto-mated function, like breathing.</p><p> </p><p>Dying of starvation might be a scary thing to introduce to your players eh?</p><p> </p><p>So....</p><p> </p><p>Iron Rations: In our gaming world: A single I-Rat is a vellum wrapped packet of cured, dried meat, unleavened bread and dried fruit, usually raisin, apricot or mango. The fruit (if available) varies from area, to area. An I- Rat will keep up to two weeks, longer is stored in a cool, dry place.</p><p> </p><p>Nut-bread: A heavy, thick and whole grain bread, sold in most human towns and villages - baked with a combination of nuts and Sweetmeats inside. Keeps up to 1 week. Filling and nutitious.</p><p> </p><p>Havelas: Like the busciuts in the LoTR books and movies, this hard tack is very crunchy, yet sweet and tasty. It detects as magic, and keeps up to 6 months before the mild enchantment upon it fails. Found only in Elven communities, there is no cost associated with it - except friendship. Reltively easy to make, depending on the size of the community, they usually will share up to a month's supply.</p><p> </p><p>Groot: A stout, yeasty Dwarven Ale, that's been enriched with minerals and rare earths from the dwarven mine's surrounding the community which makes it. Groot has only a trace amount of alcohol, but is so fortified that a Dwarf could subsist on a pint a day, a human or elf a half pint. Strangly, halflings and gnomes get quite drunk, quite easily - even though the alcohol content is quite low. Note that a dwarf <em>could</em> subsist on this alone, that doen't mean he'll like it. This stuff has been found in Dwarven Mines that have been abandoned for over 200 years, still drinkable.</p><p> </p><p>Balorood (aka Black Blood, Wizard's Milk): While the process of making this "vial of warm blood" is usually evil, the product itself is not (though most people who by definition would be considered Holy would not willingly drink of it). The Wizard Balor of Red Wizard fame concocted this elixer using a fusion of Alchemy, Human Blood and Sorcerous Arts. One vial will dispell the effects of fatigue and exhaustion and provide a full day's nourishment (but will in no way replenish the water needs of the imbiber). The vial in question holds roughly 8 drams of blood (roughly 1 fluid ounce), which must be consumed in it's entirety to be effective. The crash, 24 hours later is very rough, forcing 8 hours of sleep - unless one consumes another vial. the effects though are cumulative; each consecutive vial adds another 8 hours of follow onforced sleep. After 10 consectuve days of use (or more) the imbiber will fall into a COMA for 1D4+5 days, from which only a carefully worded Wish can arouse them. The drinker knows about an hour before when the effects are beginning to wear off, and usually drinks another at this time. The costs of this liquid vary, from 50 Gold pieces to well over 100 - depending on the availability and scarcity. Few good wizards know this process and will perfom it (though some do, and can - using only their own blood, or donor blood). It is most often found in medium to larger cities, or on the rare travelling tinker's cart. </p><p> </p><p>Oh... we were talking about FOOD food. Like real world food.</p><p> </p><p>Hmm</p><p> </p><p>ok...Power Pills: aka Hostess HoHos. A box is required for each of our game days. They are used as rewards for particularly funny or entertaining bits of role play.</p><p> </p><p>We also tend to make massive batches of chili with homemade cornbread, that or we fire up the grill for burgers, and hot dogs, - with the ocassional wurst.</p></blockquote><p></p>
[QUOTE="Bleys Icefalcon, post: 5985167, member: 6670542"] [b]FooD Oms Oms Oms[/b] Whatever happened to Iron Rations? Hell, whatever happenned to keeping track of eating/drinking in campaigns? I am certain that some groups/DMs still keep track of such things, but for the most part - many of the players I have played with over the course of the last few years see this as more of an auto-mated function, like breathing. Dying of starvation might be a scary thing to introduce to your players eh? So.... Iron Rations: In our gaming world: A single I-Rat is a vellum wrapped packet of cured, dried meat, unleavened bread and dried fruit, usually raisin, apricot or mango. The fruit (if available) varies from area, to area. An I- Rat will keep up to two weeks, longer is stored in a cool, dry place. Nut-bread: A heavy, thick and whole grain bread, sold in most human towns and villages - baked with a combination of nuts and Sweetmeats inside. Keeps up to 1 week. Filling and nutitious. Havelas: Like the busciuts in the LoTR books and movies, this hard tack is very crunchy, yet sweet and tasty. It detects as magic, and keeps up to 6 months before the mild enchantment upon it fails. Found only in Elven communities, there is no cost associated with it - except friendship. Reltively easy to make, depending on the size of the community, they usually will share up to a month's supply. Groot: A stout, yeasty Dwarven Ale, that's been enriched with minerals and rare earths from the dwarven mine's surrounding the community which makes it. Groot has only a trace amount of alcohol, but is so fortified that a Dwarf could subsist on a pint a day, a human or elf a half pint. Strangly, halflings and gnomes get quite drunk, quite easily - even though the alcohol content is quite low. Note that a dwarf [I]could[/I] subsist on this alone, that doen't mean he'll like it. This stuff has been found in Dwarven Mines that have been abandoned for over 200 years, still drinkable. Balorood (aka Black Blood, Wizard's Milk): While the process of making this "vial of warm blood" is usually evil, the product itself is not (though most people who by definition would be considered Holy would not willingly drink of it). The Wizard Balor of Red Wizard fame concocted this elixer using a fusion of Alchemy, Human Blood and Sorcerous Arts. One vial will dispell the effects of fatigue and exhaustion and provide a full day's nourishment (but will in no way replenish the water needs of the imbiber). The vial in question holds roughly 8 drams of blood (roughly 1 fluid ounce), which must be consumed in it's entirety to be effective. The crash, 24 hours later is very rough, forcing 8 hours of sleep - unless one consumes another vial. the effects though are cumulative; each consecutive vial adds another 8 hours of follow onforced sleep. After 10 consectuve days of use (or more) the imbiber will fall into a COMA for 1D4+5 days, from which only a carefully worded Wish can arouse them. The drinker knows about an hour before when the effects are beginning to wear off, and usually drinks another at this time. The costs of this liquid vary, from 50 Gold pieces to well over 100 - depending on the availability and scarcity. Few good wizards know this process and will perfom it (though some do, and can - using only their own blood, or donor blood). It is most often found in medium to larger cities, or on the rare travelling tinker's cart. Oh... we were talking about FOOD food. Like real world food. Hmm ok...Power Pills: aka Hostess HoHos. A box is required for each of our game days. They are used as rewards for particularly funny or entertaining bits of role play. We also tend to make massive batches of chili with homemade cornbread, that or we fire up the grill for burgers, and hot dogs, - with the ocassional wurst. [/QUOTE]
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