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The Best Movie About RPGs in 2018 (So Far)
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<blockquote data-quote="Thomas Bowman" data-source="post: 7732480" data-attributes="member: 6925649"><p>I'm a little confused, why would the movie have to "pull back" to see the "player's reaction to the events unfolding"? Aren't the Players supposed to be an integral part of the events unfolding in the first place? I don't think they should waste too much movie time showing players at a table rolling dice, they had a scene like that in the movie ET The Extraterrestrial, but that movie was not about Dungeons and Dragons. I think if they intend to have a bunch of players get pulled into the Game, those players should get pulled into the game physically and have to deal with it, they should not be sitting comfortably at a table rolling dice, that is not what movie goers will pay for tickets to see. Have the players themselves deal with the monsters that are thrown at them. There was a novel which had that premise. Ever read <u>the Sleeping Dragon</u> by Joel Rosenberg?</p><p></p><p><img src="https://images.gr-assets.com/books/1359750073l/310737.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p><strong>CAPTIVES OF SORCERY...</strong></p><p>It began as just another evening of fantasy gaming, with James, Karl, Andrea, and the rest ready to assume their various roles as wizard, cleric, warrior, or thief. But sorcerous gamemaster Professor Deighton had something else planned for this unsuspecting group of college students. And the "game" soon became a matter of life and death as the seven adventurers found themselves transported to an alternate world and into the bodies of the actual characters they had been pretending to be.</p><p></p><p>Cast into a land where magic worked all too well, dragons were a fire-breathing menace, and only those quick enough with a sword or their wits survived, the young gamers faced a terrible task. For the only way they would ever see Earth again was if they could find the legendary Gate Between Worlds - a place guarded by the most terrifying and deadly enemy of all....</p><p><strong>THE SLEEPING DRAGON</strong></p><p></p><p>Suppose they made that book into a movie. The players are literally drawn into the setting they are supposedly playing. The Author created his own role playing game, he didn't use Dungeons and Dragons. The Game Master in that tory literally was a sorcerer, though the players at his gaming table didn't know that, he sent the players into that world for a specific reason. On of the players, I think his name was Jason, was a thief, he just picked to many pockets and got himself killed, he was sacrificed to show to the other players that this was not just game. The other players had to quickly adapt to their roles and their characters in order to survive, one of the players was a wizard, he ended up getting killed, much of the action that followed went into getting him resurrected, this involved making a sacrifice, and the player got resurrected in his own body rather than his character's body, he was an engineering college student, so he started applying his talents to solve various situations.</p></blockquote><p></p>
[QUOTE="Thomas Bowman, post: 7732480, member: 6925649"] I'm a little confused, why would the movie have to "pull back" to see the "player's reaction to the events unfolding"? Aren't the Players supposed to be an integral part of the events unfolding in the first place? I don't think they should waste too much movie time showing players at a table rolling dice, they had a scene like that in the movie ET The Extraterrestrial, but that movie was not about Dungeons and Dragons. I think if they intend to have a bunch of players get pulled into the Game, those players should get pulled into the game physically and have to deal with it, they should not be sitting comfortably at a table rolling dice, that is not what movie goers will pay for tickets to see. Have the players themselves deal with the monsters that are thrown at them. There was a novel which had that premise. Ever read [U]the Sleeping Dragon[/U] by Joel Rosenberg? [IMG]https://images.gr-assets.com/books/1359750073l/310737.jpg[/IMG] [B]CAPTIVES OF SORCERY...[/B] It began as just another evening of fantasy gaming, with James, Karl, Andrea, and the rest ready to assume their various roles as wizard, cleric, warrior, or thief. But sorcerous gamemaster Professor Deighton had something else planned for this unsuspecting group of college students. And the "game" soon became a matter of life and death as the seven adventurers found themselves transported to an alternate world and into the bodies of the actual characters they had been pretending to be. Cast into a land where magic worked all too well, dragons were a fire-breathing menace, and only those quick enough with a sword or their wits survived, the young gamers faced a terrible task. For the only way they would ever see Earth again was if they could find the legendary Gate Between Worlds - a place guarded by the most terrifying and deadly enemy of all.... [B]THE SLEEPING DRAGON[/B] Suppose they made that book into a movie. The players are literally drawn into the setting they are supposedly playing. The Author created his own role playing game, he didn't use Dungeons and Dragons. The Game Master in that tory literally was a sorcerer, though the players at his gaming table didn't know that, he sent the players into that world for a specific reason. On of the players, I think his name was Jason, was a thief, he just picked to many pockets and got himself killed, he was sacrificed to show to the other players that this was not just game. The other players had to quickly adapt to their roles and their characters in order to survive, one of the players was a wizard, he ended up getting killed, much of the action that followed went into getting him resurrected, this involved making a sacrifice, and the player got resurrected in his own body rather than his character's body, he was an engineering college student, so he started applying his talents to solve various situations. [/QUOTE]
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