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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
The Best Thing from 4E
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<blockquote data-quote="AbdulAlhazred" data-source="post: 6565764" data-attributes="member: 82106"><p>I think we just have to admit that there are a certain set of players for whom counting out distances in squares, favoring ease of play over geometrical precision, and using restrictions like "you can only do this once per day" just got under their skin so much that they couldn't enjoy the game. </p><p></p><p>Personally I was happy with the way 4e favored playability. It eschewed ALL use of the dreaded charge counting mechanics (wands with 20 charges you had to track for instance), and the reduction of all AoE's to 3 simple types. </p><p></p><p>Yeah, a fireball is technically 'square', but if you look at the difference between a radius 20' sphere and a 5x5 square burst 3 zone EVERY SINGLE SQUARE in the zone is at least touched by the 20' radius centered at the same place. The difference is small enough to just call it "well, you're closer to this edge of the square than THAT edge", and wow was it faster in play. I PERSONALLY don't see how it would require any great mental gear clashing, but I'm not everyone...</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6565764, member: 82106"] I think we just have to admit that there are a certain set of players for whom counting out distances in squares, favoring ease of play over geometrical precision, and using restrictions like "you can only do this once per day" just got under their skin so much that they couldn't enjoy the game. Personally I was happy with the way 4e favored playability. It eschewed ALL use of the dreaded charge counting mechanics (wands with 20 charges you had to track for instance), and the reduction of all AoE's to 3 simple types. Yeah, a fireball is technically 'square', but if you look at the difference between a radius 20' sphere and a 5x5 square burst 3 zone EVERY SINGLE SQUARE in the zone is at least touched by the 20' radius centered at the same place. The difference is small enough to just call it "well, you're closer to this edge of the square than THAT edge", and wow was it faster in play. I PERSONALLY don't see how it would require any great mental gear clashing, but I'm not everyone... [/QUOTE]
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