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<blockquote data-quote="S'mon" data-source="post: 6566180" data-attributes="member: 463"><p>So the heart of D&D for you is that misleading paragraph at the start of Moldvay Basic, that became </p><p>the (equally misleading) iconic cover painting for Mentzer Basic. </p><p>Not the other 63 pages of rules & stats. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p><p></p><p>I guess I think of it more 'Warlock of Firetop Mountain' and 'Forest of Doom' - essentially picaresque, lots of random PC death in an uncaring and brutal universe - completely un-Tolkien but a lot like </p><p>'The Dying Earth'. The Moldvay retro-clones, notably Labyrinth Lord, are a lot more brutally honest about this aspect of the game, which is one reason that the Lordless Lands LL campaign I played in (GM'd by a librarian to the House of Lords) worked so well - it had an incredibly English sense of dark humour in the </p><p>Fighting Fantasy/White Dwarf/TSR-UK style. </p><p></p><p>[ATTACH]67544[/ATTACH]</p></blockquote><p></p>
[QUOTE="S'mon, post: 6566180, member: 463"] So the heart of D&D for you is that misleading paragraph at the start of Moldvay Basic, that became the (equally misleading) iconic cover painting for Mentzer Basic. Not the other 63 pages of rules & stats. :lol: I guess I think of it more 'Warlock of Firetop Mountain' and 'Forest of Doom' - essentially picaresque, lots of random PC death in an uncaring and brutal universe - completely un-Tolkien but a lot like 'The Dying Earth'. The Moldvay retro-clones, notably Labyrinth Lord, are a lot more brutally honest about this aspect of the game, which is one reason that the Lordless Lands LL campaign I played in (GM'd by a librarian to the House of Lords) worked so well - it had an incredibly English sense of dark humour in the Fighting Fantasy/White Dwarf/TSR-UK style. [ATTACH=CONFIG]67544._xfImport[/ATTACH] [/QUOTE]
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