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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
The Best Thing from 4E
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<blockquote data-quote="Scrivener of Doom" data-source="post: 6566182" data-attributes="member: 87576"><p>That <em><strong>heroic promise</strong></em> phrase rings true with me, and particularly because I see it as a counterpoint to <em><strong>Gygaxian impotence</strong></em>.</p><p></p><p>Gygaxian impotence is everywhere in AD&D: one minute rounds where you basically could move, draw a weapon, or attack - but never all three according to most DMs - despite the rounds being a minute long; thieves who could nothing other climb walls with any certainty until they were level 10 or so; weapon choices that amounted to longsword, two-handed sword, bows, or irrelevance; level limits; interminable, pointless delves etc.... Yeah, give me heroic promise instead. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Frankly, I agree when it comes to those earlier adventures - especially D3 (it was the third, BTW) and Erelhei-Cinlu - but EGG was not a good designer by any objective measure as his later products even more clearly revealed. However, he clearly was a great DM. Sadly, he didn't do a good job of getting that down in writing and he never had an editor with the authority to challenge him to do a better design job.</p><p></p><p>I do, however, rate him as the entrepreneur who got D&D to market and created this hobby directly and created the computer gaming industry indirectly. That's a pretty good legacy! </p><p></p><p>As for his <em>low opinion of people</em>, as you termed it, I recalled him as the author of those "one true way" <em>Dragon</em> editorials of the 80s and assumed he was just an egotistical, pompous ass. I was so very pleasantly surprised when Col_Pladoh turned out to be a delight to interact with here on these boards. It really is a shame he's not still around.</p></blockquote><p></p>
[QUOTE="Scrivener of Doom, post: 6566182, member: 87576"] That [I][B]heroic promise[/B][/I] phrase rings true with me, and particularly because I see it as a counterpoint to [I][B]Gygaxian impotence[/B][/I]. Gygaxian impotence is everywhere in AD&D: one minute rounds where you basically could move, draw a weapon, or attack - but never all three according to most DMs - despite the rounds being a minute long; thieves who could nothing other climb walls with any certainty until they were level 10 or so; weapon choices that amounted to longsword, two-handed sword, bows, or irrelevance; level limits; interminable, pointless delves etc.... Yeah, give me heroic promise instead. :) Frankly, I agree when it comes to those earlier adventures - especially D3 (it was the third, BTW) and Erelhei-Cinlu - but EGG was not a good designer by any objective measure as his later products even more clearly revealed. However, he clearly was a great DM. Sadly, he didn't do a good job of getting that down in writing and he never had an editor with the authority to challenge him to do a better design job. I do, however, rate him as the entrepreneur who got D&D to market and created this hobby directly and created the computer gaming industry indirectly. That's a pretty good legacy! As for his [I]low opinion of people[/I], as you termed it, I recalled him as the author of those "one true way" [I]Dragon[/I] editorials of the 80s and assumed he was just an egotistical, pompous ass. I was so very pleasantly surprised when Col_Pladoh turned out to be a delight to interact with here on these boards. It really is a shame he's not still around. [/QUOTE]
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