Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
The Best Thing from 4E
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Zustiur" data-source="post: 6569120" data-attributes="member: 1544"><p>That's a very good question. I know for certain that I don't like the minion mechanics, even when damage thresholds are used. I never actually encountered solo - elite or elite - standard, so I can only extrapolate. I don't think it would suit me because it would still have the same flaw as minions, namely; the change in ease of killing them has nothing to do with the actual character getting more powerful and everything to do with the dm changing the monster while calling it the same name. I get the point of it. As a dm I'm all for it, but as a player it really feels like a let down. </p><p></p><p>It's one of those mechanic to story disconnects. The characters in the story have become super powerful, but the monsters are the ones whose mechanics changed. The roles try to give the illusion of character advancement without actually advancing the characters. I wasn't able to believe the illusion, I saw through it from the start with minions and think that I'd see through it with other rank changes also. </p><p></p><p>Thinking about it, I'd have been happier with some sort of multiplier effect where you deal extra damage to creatures of a much lower level while keeping those creatures with their original HP.</p></blockquote><p></p>
[QUOTE="Zustiur, post: 6569120, member: 1544"] That's a very good question. I know for certain that I don't like the minion mechanics, even when damage thresholds are used. I never actually encountered solo - elite or elite - standard, so I can only extrapolate. I don't think it would suit me because it would still have the same flaw as minions, namely; the change in ease of killing them has nothing to do with the actual character getting more powerful and everything to do with the dm changing the monster while calling it the same name. I get the point of it. As a dm I'm all for it, but as a player it really feels like a let down. It's one of those mechanic to story disconnects. The characters in the story have become super powerful, but the monsters are the ones whose mechanics changed. The roles try to give the illusion of character advancement without actually advancing the characters. I wasn't able to believe the illusion, I saw through it from the start with minions and think that I'd see through it with other rank changes also. Thinking about it, I'd have been happier with some sort of multiplier effect where you deal extra damage to creatures of a much lower level while keeping those creatures with their original HP. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
The Best Thing from 4E
Top