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<blockquote data-quote="pemerton" data-source="post: 6571153" data-attributes="member: 42582"><p>This is a good exchange.</p><p></p><p>My experience is pretty similar to AbdulAlhazred: the players have two main reasons to not use their highest skills.</p><p></p><p>The first is that the GM frames them into a situation where a given skill is not feasible (either at all, or relative to the DC that would apply - RC, in particular, has advice on stepping up the DC for repeated skill use by a given player).</p><p></p><p>The second is that the outcome the player wants - LostSoul's "how you want this story to go" - is not one that will flow from the best skill. In my own game, this probably comes up most often when the dwarf (who is best at physical stuff) or the drow (who is best at tricking/scaring) want to befriend or persuade, and so test Diplomacy even though neither is trained in it, and the dwarf (at 28th level) has 12 CHA. (At least for the drow it's his prime stat.)</p></blockquote><p></p>
[QUOTE="pemerton, post: 6571153, member: 42582"] This is a good exchange. My experience is pretty similar to AbdulAlhazred: the players have two main reasons to not use their highest skills. The first is that the GM frames them into a situation where a given skill is not feasible (either at all, or relative to the DC that would apply - RC, in particular, has advice on stepping up the DC for repeated skill use by a given player). The second is that the outcome the player wants - LostSoul's "how you want this story to go" - is not one that will flow from the best skill. In my own game, this probably comes up most often when the dwarf (who is best at physical stuff) or the drow (who is best at tricking/scaring) want to befriend or persuade, and so test Diplomacy even though neither is trained in it, and the dwarf (at 28th level) has 12 CHA. (At least for the drow it's his prime stat.) [/QUOTE]
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