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<blockquote data-quote="AbdulAlhazred" data-source="post: 6572547" data-attributes="member: 82106"><p>hehe, you definitely have a pretty unusual style IMHO because I've never heard of anyone winging anything in 3.x. I mean sure, you could ad-lib low-level stuff probably, "here's some orcs, have fun!" or some fairly simple running around town, etc. Most of the more challenging NPCs and monsters though will be spell casters at the very least, which I'd expect need quite a bit of prep, even if you just guesstimate their stats. </p><p></p><p>My common trick in 4e is to literally print out 20 or 30 stat blocks from online or wherever and then just start throwing them out there, drawing maps, and tossing some crazy twist into the mix and see what happens. I just describe them any old way that sounds like fun too. If anything seems to be off-kilter a bit I just crank up the pace and move on to a new scene, new situation, new conflicts, and it pretty much works. I admit, this is not the ONLY style of DMing I can use, and isn't the most perfect for all situations, nor the style I ran my earlier campaigns using, but 4e's numbers just take care of themselves, beyond knowing that around 25 levels of level 3-7 monsters will be a good match for the 5th level party kind of thing.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6572547, member: 82106"] hehe, you definitely have a pretty unusual style IMHO because I've never heard of anyone winging anything in 3.x. I mean sure, you could ad-lib low-level stuff probably, "here's some orcs, have fun!" or some fairly simple running around town, etc. Most of the more challenging NPCs and monsters though will be spell casters at the very least, which I'd expect need quite a bit of prep, even if you just guesstimate their stats. My common trick in 4e is to literally print out 20 or 30 stat blocks from online or wherever and then just start throwing them out there, drawing maps, and tossing some crazy twist into the mix and see what happens. I just describe them any old way that sounds like fun too. If anything seems to be off-kilter a bit I just crank up the pace and move on to a new scene, new situation, new conflicts, and it pretty much works. I admit, this is not the ONLY style of DMing I can use, and isn't the most perfect for all situations, nor the style I ran my earlier campaigns using, but 4e's numbers just take care of themselves, beyond knowing that around 25 levels of level 3-7 monsters will be a good match for the 5th level party kind of thing. [/QUOTE]
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