Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
The Best Thing from 4E
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 6576002" data-attributes="member: 42582"><p>I don't agree. Before the skill challenge, the PCs were at the base of the tower, trying to work out how get back to town with all the books they had found in it.</p><p></p><p>Now, they're in a fight with the hobgoblins who have been lurking in the hills between town and tower, separated (by 250' - not a huge separation in the real world, but a meaningful one in the tactical environment of 4e combat), and having to make sure the hobgoblins don't set fire too, or otherwise damage, their books.</p><p></p><p>Hard/"roadblock" failure would leave the PCs right back where they were - at the base of the tower, wondering how to get their books to town.</p><p></p><p>In the end they never went back to town: the hobgoblins had a chimera with them, which the PCs killed; which drew the wrath of its mother, Calastryx, who flew down from hills to get revenge; who was then killed, and her chaotic energies focused into a magic item as discussed upthread; and also as part of this process (after the mooncalves were fought), a gate was opened to the hills she had flown from, allowing the PCs to step though and assault the hobgoblin army's main camp.</p><p></p><p>So the failed skill challenge definitely kept things moving rather than roadblocking.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6576002, member: 42582"] I don't agree. Before the skill challenge, the PCs were at the base of the tower, trying to work out how get back to town with all the books they had found in it. Now, they're in a fight with the hobgoblins who have been lurking in the hills between town and tower, separated (by 250' - not a huge separation in the real world, but a meaningful one in the tactical environment of 4e combat), and having to make sure the hobgoblins don't set fire too, or otherwise damage, their books. Hard/"roadblock" failure would leave the PCs right back where they were - at the base of the tower, wondering how to get their books to town. In the end they never went back to town: the hobgoblins had a chimera with them, which the PCs killed; which drew the wrath of its mother, Calastryx, who flew down from hills to get revenge; who was then killed, and her chaotic energies focused into a magic item as discussed upthread; and also as part of this process (after the mooncalves were fought), a gate was opened to the hills she had flown from, allowing the PCs to step though and assault the hobgoblin army's main camp. So the failed skill challenge definitely kept things moving rather than roadblocking. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
The Best Thing from 4E
Top