Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
The Best Thing from 4E
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Imaro" data-source="post: 6576028" data-attributes="member: 48965"><p>Actually the weapon does matter, in every edition a general rule is that ranged attacks are made with a different attack ability modifier than melee weapon attacks. From at least 3e and possibly earlier different weapons can also have different properties that mechanically affect the game... damage is determined in almost every edition by weapon type and so on... The weapon you are using is usually much more than a detail...</p><p></p><p></p><p></p><p></p><p>So when I hear a song on a CD it's the charisma anc ability of the artist to relate to me personally as opposed to his actual musical talent that either does or doesn't invoke feelings from what he's performed? I find that pretty hard to believe... I think the problem with your way of it just being a Cha check is that instead of allowing the player to creatively do it his way (through the power of his music) and through that influence the mechanical representation you are dictating (or claiming it doesn't matter which is essentially in this case the same thing) the how (mechanically) something must be done... one can only influence people in this particular way (through the Cha ability)... that seems too rigid and too stifling. IMO if a character wants to use his adeptness in music to soothe the savage beast it should be based on his character's music skill and not on his Animal Handling skill... this is why for me the how does matter. I also think it's this "how doesn't matter thinking" that leads to ... I Diplomacize him because as you said the how doesn't matter... right so why do I even need to state it if it has no bearing on the actual game?</p><p></p><p></p><p></p><p></p><p>And in his medium he is, thus he gets to use the general intimidate skill... however you hand a threatening goon a lute who has no skill at playing and he can't even play in order to compose a scary song. Why would being intimidating auto-imply a propensity for composing good and scary songs? It actually doesn't make any sense at all... I'm not trying to be scary I am trying to create the scariest song I can, and I'm sorry but in order to do that you need musical talent. </p><p></p><p>I agree with your last sentence it is about whether you're effective or not... are you able to play effectively enough to accomplish what you want or are you just not good enough... and no being proficient in an instrument does not auto-imply that you are that good at playing it... IMO that is what we are trying to see when a character tries to use the playing of an instrument to try and accomplish something, that is his challenge... does he play well enough this time for the music to have the desired effect he wants.</p><p></p><p></p><p></p><p></p><p>When did invoking feelings through music become a "social endeavor"? In our current age a digital download can do this with no social interaction from the artist whatsoever... </p><p></p><p></p><p></p><p>Okay a Background is a specific thing in both 4e and 5e and in neither one is there a "fidler" background which was what you asserted... but let's say there was... in 5e it would give you prof when playing the fiddle... what skill would it give you a +2 for in 4e?</p></blockquote><p></p>
[QUOTE="Imaro, post: 6576028, member: 48965"] Actually the weapon does matter, in every edition a general rule is that ranged attacks are made with a different attack ability modifier than melee weapon attacks. From at least 3e and possibly earlier different weapons can also have different properties that mechanically affect the game... damage is determined in almost every edition by weapon type and so on... The weapon you are using is usually much more than a detail... So when I hear a song on a CD it's the charisma anc ability of the artist to relate to me personally as opposed to his actual musical talent that either does or doesn't invoke feelings from what he's performed? I find that pretty hard to believe... I think the problem with your way of it just being a Cha check is that instead of allowing the player to creatively do it his way (through the power of his music) and through that influence the mechanical representation you are dictating (or claiming it doesn't matter which is essentially in this case the same thing) the how (mechanically) something must be done... one can only influence people in this particular way (through the Cha ability)... that seems too rigid and too stifling. IMO if a character wants to use his adeptness in music to soothe the savage beast it should be based on his character's music skill and not on his Animal Handling skill... this is why for me the how does matter. I also think it's this "how doesn't matter thinking" that leads to ... I Diplomacize him because as you said the how doesn't matter... right so why do I even need to state it if it has no bearing on the actual game? And in his medium he is, thus he gets to use the general intimidate skill... however you hand a threatening goon a lute who has no skill at playing and he can't even play in order to compose a scary song. Why would being intimidating auto-imply a propensity for composing good and scary songs? It actually doesn't make any sense at all... I'm not trying to be scary I am trying to create the scariest song I can, and I'm sorry but in order to do that you need musical talent. I agree with your last sentence it is about whether you're effective or not... are you able to play effectively enough to accomplish what you want or are you just not good enough... and no being proficient in an instrument does not auto-imply that you are that good at playing it... IMO that is what we are trying to see when a character tries to use the playing of an instrument to try and accomplish something, that is his challenge... does he play well enough this time for the music to have the desired effect he wants. When did invoking feelings through music become a "social endeavor"? In our current age a digital download can do this with no social interaction from the artist whatsoever... Okay a Background is a specific thing in both 4e and 5e and in neither one is there a "fidler" background which was what you asserted... but let's say there was... in 5e it would give you prof when playing the fiddle... what skill would it give you a +2 for in 4e? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
The Best Thing from 4E
Top