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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
The Best Thing from 4E
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<blockquote data-quote="AbdulAlhazred" data-source="post: 6583374" data-attributes="member: 82106"><p>It might well apply for other situations as well. You mentioned hanging onto daily powers, but hanging onto encounter powers until say the cleric hits the guy with Burning Brand and you get a fat attack bonus are good tactics as well. You may use the same powers, and employ similar tactics, in a lot of fights, but there is endless interplay with terrain and monsters. This is also where the better parts of 4e monster design come in, because each monster has some different attributes and powers. In AD&D an orc, a goblin, an ogre, it was all basically the same. You might avoid some opponents because they were too powerful or something, but there was NO mechanical difference between them in any other respect. You can't really fight a 4e goblin warrior the same way as an orc or an ogre.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6583374, member: 82106"] It might well apply for other situations as well. You mentioned hanging onto daily powers, but hanging onto encounter powers until say the cleric hits the guy with Burning Brand and you get a fat attack bonus are good tactics as well. You may use the same powers, and employ similar tactics, in a lot of fights, but there is endless interplay with terrain and monsters. This is also where the better parts of 4e monster design come in, because each monster has some different attributes and powers. In AD&D an orc, a goblin, an ogre, it was all basically the same. You might avoid some opponents because they were too powerful or something, but there was NO mechanical difference between them in any other respect. You can't really fight a 4e goblin warrior the same way as an orc or an ogre. [/QUOTE]
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