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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
The Best Thing from 4E
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<blockquote data-quote="The Crimson Binome" data-source="post: 6584157" data-attributes="member: 6775031"><p>One traditional style of play is that there is a shared narrative, which is described by the DM, and which all players choose to buy into. Contradicting that narrative, then, is a violation of social contract. </p><p></p><p>Players should conduct themselves in a manner to contribute to the fun of all. Nobody is forced to play at a table if they're not having fun, and nobody is forced to put up with you if you're ruining it for everyone else.</p><p></p><p>If you're disrupting the play experience of the group, then <em>you</em> are the jerk. The same as if you're playing a Kender, or the Lawful-Stupid Paladin who betrays the party to the authorities over some imagined breach of conduct. If you want to play in the group, then the DM and the other players have some measure of veto rights over your character.</p><p></p><p>Either you're trolling or you're just being dense. I'm not advocating that there is only one way to play the game. I'm advocating that in the way <em>I</em> enjoy playing the game - which is a common way of playing, that deserves to be supported - there is one true narrative taking place within the story (as contrasted with another way of playing, where each person has their own narrative).</p><p></p><p>That everyone is imagining the same narrative is an important part of the shared experience, in this model.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 6584157, member: 6775031"] One traditional style of play is that there is a shared narrative, which is described by the DM, and which all players choose to buy into. Contradicting that narrative, then, is a violation of social contract. Players should conduct themselves in a manner to contribute to the fun of all. Nobody is forced to play at a table if they're not having fun, and nobody is forced to put up with you if you're ruining it for everyone else. If you're disrupting the play experience of the group, then [I]you[/I] are the jerk. The same as if you're playing a Kender, or the Lawful-Stupid Paladin who betrays the party to the authorities over some imagined breach of conduct. If you want to play in the group, then the DM and the other players have some measure of veto rights over your character. Either you're trolling or you're just being dense. I'm not advocating that there is only one way to play the game. I'm advocating that in the way [I]I[/I] enjoy playing the game - which is a common way of playing, that deserves to be supported - there is one true narrative taking place within the story (as contrasted with another way of playing, where each person has their own narrative). That everyone is imagining the same narrative is an important part of the shared experience, in this model. [/QUOTE]
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