Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
The Best Thing from 4E
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="The Crimson Binome" data-source="post: 6585350" data-attributes="member: 6775031"><p>It's possible. It's also possible that a preference for 3.x over 4E might show a predilection for process-Simulation. </p><p></p><p>If you actually <em>ask</em> those people why they feel that way, you're unlikely to get many responses indicating that they are in favor of class imbalance, longer prep time, or 'rocket-tag' combat. You're more likely to get an answer regarding how classes in 3.x felt more distinct, and how minions or martial healing didn't 'make sense' to them.</p><p></p><p>Which are all perfectly reasonable answers. It's entirely possible to value class balance, but think that forcing everyone into an AEDU structure is too high of a price to pay for it; those players might have been happier post-Essentials, from what I understand. Minions exist to fulfill a narrative role of letting the PCs seem awesome, at the expense of consistency in the process of simulating combat; if you really care about the process, then there's not much you can do about this, aside from hoping the DM just doesn't use minions ever. </p><p></p><p>Martial healing... well, I'll chalk that one up to a combination of misunderstanding (about what HP are supposed to represent in 4E) and stubborn refusal to change preconceptions about what HP are <em>supposed</em> to represent. This is the group of players who might be rationalizing that they care about Simulation, when they actually just don't like the change in flavor. Of course, you also get players who honestly admit that they don't like the change in flavor, and that is also a fair critique.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 6585350, member: 6775031"] It's possible. It's also possible that a preference for 3.x over 4E might show a predilection for process-Simulation. If you actually [I]ask[/I] those people why they feel that way, you're unlikely to get many responses indicating that they are in favor of class imbalance, longer prep time, or 'rocket-tag' combat. You're more likely to get an answer regarding how classes in 3.x felt more distinct, and how minions or martial healing didn't 'make sense' to them. Which are all perfectly reasonable answers. It's entirely possible to value class balance, but think that forcing everyone into an AEDU structure is too high of a price to pay for it; those players might have been happier post-Essentials, from what I understand. Minions exist to fulfill a narrative role of letting the PCs seem awesome, at the expense of consistency in the process of simulating combat; if you really care about the process, then there's not much you can do about this, aside from hoping the DM just doesn't use minions ever. Martial healing... well, I'll chalk that one up to a combination of misunderstanding (about what HP are supposed to represent in 4E) and stubborn refusal to change preconceptions about what HP are [I]supposed[/I] to represent. This is the group of players who might be rationalizing that they care about Simulation, when they actually just don't like the change in flavor. Of course, you also get players who honestly admit that they don't like the change in flavor, and that is also a fair critique. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
The Best Thing from 4E
Top