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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
The Best Thing from 4E
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<blockquote data-quote="AbdulAlhazred" data-source="post: 6587414" data-attributes="member: 82106"><p>They're worth thinking about. When the player makes a big wager, then you know they're heavily invested in whatever story element is involved. My character in our 5e campaign decided to take the books we recovered as his share of treasure. The other characters each got several 1000 gp, and my character has avowed uses for funds, but in this case he wanted to learn the spells included in these books, even though he can't use all of them yet. I don't know if the DM will put some pressure on the character via the agency of those books, but it would make sense. </p><p></p><p>Another example from this campaign, my character decided he was going to re-occupy the ruined castle (the one in Phandelver) after single-handedly killing the goblin king in a duel. However, we had to go deal with other stuff, and the DM sweetly planted the green dragon at the castle in our absence, knowing we would have to either respond to this new threat or I suppose change plans. Luckily we were able to dispose of the dragon by a clever strategem, but no doubt the castle will continue to be the focus of various machinations. Especially since I forewent the cash I could have used to hire some of my dwarvish cousins to help clean the place up and hold it.</p><p></p><p></p><p></p><p>I think its OK if the DM starts attaching some more weight to this guy, if the players want to engage that story element. In that case perhaps it does turn out that the stranger is the lieutenant and has a chance to assume his fallen master's mantle. Maybe he has to accomplish something first. This could all be interesting, with the players racing to uncover him while he's working to pull off his big plot twist. But yes, we agree, it would just be poor form if the guy suddenly just popped into place as a replacement for the old big bad and made the PCs previous victory void of meaning.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6587414, member: 82106"] They're worth thinking about. When the player makes a big wager, then you know they're heavily invested in whatever story element is involved. My character in our 5e campaign decided to take the books we recovered as his share of treasure. The other characters each got several 1000 gp, and my character has avowed uses for funds, but in this case he wanted to learn the spells included in these books, even though he can't use all of them yet. I don't know if the DM will put some pressure on the character via the agency of those books, but it would make sense. Another example from this campaign, my character decided he was going to re-occupy the ruined castle (the one in Phandelver) after single-handedly killing the goblin king in a duel. However, we had to go deal with other stuff, and the DM sweetly planted the green dragon at the castle in our absence, knowing we would have to either respond to this new threat or I suppose change plans. Luckily we were able to dispose of the dragon by a clever strategem, but no doubt the castle will continue to be the focus of various machinations. Especially since I forewent the cash I could have used to hire some of my dwarvish cousins to help clean the place up and hold it. I think its OK if the DM starts attaching some more weight to this guy, if the players want to engage that story element. In that case perhaps it does turn out that the stranger is the lieutenant and has a chance to assume his fallen master's mantle. Maybe he has to accomplish something first. This could all be interesting, with the players racing to uncover him while he's working to pull off his big plot twist. But yes, we agree, it would just be poor form if the guy suddenly just popped into place as a replacement for the old big bad and made the PCs previous victory void of meaning. [/QUOTE]
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The Best Thing from 4E
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