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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
The Best Thing from 4E
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<blockquote data-quote="The Crimson Binome" data-source="post: 6588494" data-attributes="member: 6775031"><p>That is certainly an opinion which can be held. I'm not saying that I agree with your name for the playstyle, or that I would want to play in or run such a game, but I can understand what you're saying and why you feel the way you do. Because of my perspective on matters, I would feel that such a play experience was kind of hollow, but that's just my perspective (and the perspective of anyone sufficiently like me to reach the same conclusion for the same reasons).</p><p></p><p>As I see it, only the PCs can decide who their enemies are. Unless the DM creates a Big Bad who is completely unsympathetic, there should be some possibility that the PCs may shift allegiance as they learn more about the world and the situation. Or if the players are completely bored by the quest, they can abandon that quest and find something better to do with their time.</p><p></p><p>I know that's not really what you're getting at, but I wanted to highlight how there's some overlap between our different styles.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 6588494, member: 6775031"] That is certainly an opinion which can be held. I'm not saying that I agree with your name for the playstyle, or that I would want to play in or run such a game, but I can understand what you're saying and why you feel the way you do. Because of my perspective on matters, I would feel that such a play experience was kind of hollow, but that's just my perspective (and the perspective of anyone sufficiently like me to reach the same conclusion for the same reasons). As I see it, only the PCs can decide who their enemies are. Unless the DM creates a Big Bad who is completely unsympathetic, there should be some possibility that the PCs may shift allegiance as they learn more about the world and the situation. Or if the players are completely bored by the quest, they can abandon that quest and find something better to do with their time. I know that's not really what you're getting at, but I wanted to highlight how there's some overlap between our different styles. [/QUOTE]
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