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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
The Best Thing from 4E
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<blockquote data-quote="TheFindus" data-source="post: 6594586" data-attributes="member: 75791"><p>I still do not see the use in rolling a die in this way and for this reason: if a conflict between two NPCs is relevant to the players/PCs than I would rather let them influence the outcome *because* the conflict is relevant to them. If the outcome of the conflict is not relevant to the players/the PCs then the conflict is only color and the DM can just choose any plausible outcome without having to consult a table (which needs to be made beforehand, which requires preptime etc.). Also, why waste valuable playtime on the resolution of a conflict that the players/PCs are not interested in in the first place? Why spend much time on such a conflict at all? A conflict whose outcome can be randomized in the way you describe does not seem to be worth the word "conflict" in my opinion.</p></blockquote><p></p>
[QUOTE="TheFindus, post: 6594586, member: 75791"] I still do not see the use in rolling a die in this way and for this reason: if a conflict between two NPCs is relevant to the players/PCs than I would rather let them influence the outcome *because* the conflict is relevant to them. If the outcome of the conflict is not relevant to the players/the PCs then the conflict is only color and the DM can just choose any plausible outcome without having to consult a table (which needs to be made beforehand, which requires preptime etc.). Also, why waste valuable playtime on the resolution of a conflict that the players/PCs are not interested in in the first place? Why spend much time on such a conflict at all? A conflict whose outcome can be randomized in the way you describe does not seem to be worth the word "conflict" in my opinion. [/QUOTE]
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