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<blockquote data-quote="pemerton" data-source="post: 6594855" data-attributes="member: 42582"><p>I thought the "it" here was meant to refer to freeze-frame rooms/scenes.</p><p></p><p>In which case, I don't understand how preparing a freeze-frame room/scene is saying "the PCs will encounter this, no matter the choice". The only person who appears to have run a game in that style, in this thread, is [MENTION=6775031]Saelorn[/MENTION]'s PF GM, who had the PCs encounter the corpse-eating demon "no matter what".</p><p></p><p>In classic dungeon design, of the c 1980 variety, the PCs only encounter the freeze-frame room if they go to the relevant dungeon door (as noted on the GM's map and key) and open it.</p><p></p><p>In a scene-framing style, the PC's only encounter the freeze-frame scene if the GM frames them into it - which, in that style, is a response to player choices/signals. For instance, in my 4e game I had notes on a situation involving a githzerai dojo on the Elemental Chaos. I framed the dwarf PC into it when <a href="http://www.enworld.org/forum/showthread.php?400493-Session-Report-hijinks-in-the-Elemental-Chaos" target="_blank">he tried to jump from a flying carpet onto Ygorl, the Slaad Lord of Entropy, while pursuing the latter across the Elemental Chaos, and failed</a>.</p><p></p><p>In [MENTION=6775031]Saelorn[/MENTION]'s style (and perhaps yours?) rather than pulling out "one I prepared earlier", I should roll on a "what do you find at the bottom of a fall through the Elemental Chaos" table to find out where the dwarf lands (presumably with a chance, on the table, that he just keeps falling for ever through the infinite plane).</p><p></p><p>Whatever the merits of choosing vs rolling, I'm still not seeing how one involves railroading and the other doesn't.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6594855, member: 42582"] I thought the "it" here was meant to refer to freeze-frame rooms/scenes. In which case, I don't understand how preparing a freeze-frame room/scene is saying "the PCs will encounter this, no matter the choice". The only person who appears to have run a game in that style, in this thread, is [MENTION=6775031]Saelorn[/MENTION]'s PF GM, who had the PCs encounter the corpse-eating demon "no matter what". In classic dungeon design, of the c 1980 variety, the PCs only encounter the freeze-frame room if they go to the relevant dungeon door (as noted on the GM's map and key) and open it. In a scene-framing style, the PC's only encounter the freeze-frame scene if the GM frames them into it - which, in that style, is a response to player choices/signals. For instance, in my 4e game I had notes on a situation involving a githzerai dojo on the Elemental Chaos. I framed the dwarf PC into it when [url=http://www.enworld.org/forum/showthread.php?400493-Session-Report-hijinks-in-the-Elemental-Chaos]he tried to jump from a flying carpet onto Ygorl, the Slaad Lord of Entropy, while pursuing the latter across the Elemental Chaos, and failed[/url]. In [MENTION=6775031]Saelorn[/MENTION]'s style (and perhaps yours?) rather than pulling out "one I prepared earlier", I should roll on a "what do you find at the bottom of a fall through the Elemental Chaos" table to find out where the dwarf lands (presumably with a chance, on the table, that he just keeps falling for ever through the infinite plane). Whatever the merits of choosing vs rolling, I'm still not seeing how one involves railroading and the other doesn't. [/QUOTE]
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