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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
The Best Thing from 4E
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<blockquote data-quote="pemerton" data-source="post: 6595328" data-attributes="member: 42582"><p>Very Delphic. Not very helpful, though.</p><p></p><p>An observation that also pertains to my conversation with [MENTION=386]LostSoul[/MENTION]:</p><p></p><p>The only unequivocal example of railroading that has been provided in this thread (at least recently) is [MENTION=6775031]Saelorn[/MENTION]'s story about the corpse-eating demon, which also seems to have lead to illusionistic backstory manipulation to get the game "back on the rails".</p><p></p><p>I don't see how it would have been any less problematic, in all the ways that it was, if it had come about because the GM rolled on a random table and it happened to be the result that came up.</p><p></p><p>If my example of a PC falling through the Elemental Chaos is supposed to be railroading (which I don't remotely see - what player agency was blocked/negated?), how would it have been less so if it had come about because I rolled it on a random table?</p><p></p><p>And more generally: railroading pertains to the relationship between the GM's introduction of new fictional content, and the past player decisions, PC actions, etc. But random tables, use of freeze-frames etc <em>are all just variations on GM-side techniques for making a decision about what to introduce</em>. None of them, in and of itself, implies anything about a relationship between the GM's decision to introduce new content and past player decisions, PC actions etc. Hence why I cannot see any relationship between the use of them, and railroading.</p><p></p><p>Obviously the use of a freeze-frame scene (the overturned wagon, the demon eating the corpse, the githzerai training in their dojo like the closing scene of Tai Chi Master) <em>might</em> be railroading, if it negates some prior exercise of player agency. But so can rolling on a random table, or sticking to the setting description in the GM's notes, or imposing a GM timeline.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6595328, member: 42582"] Very Delphic. Not very helpful, though. An observation that also pertains to my conversation with [MENTION=386]LostSoul[/MENTION]: The only unequivocal example of railroading that has been provided in this thread (at least recently) is [MENTION=6775031]Saelorn[/MENTION]'s story about the corpse-eating demon, which also seems to have lead to illusionistic backstory manipulation to get the game "back on the rails". I don't see how it would have been any less problematic, in all the ways that it was, if it had come about because the GM rolled on a random table and it happened to be the result that came up. If my example of a PC falling through the Elemental Chaos is supposed to be railroading (which I don't remotely see - what player agency was blocked/negated?), how would it have been less so if it had come about because I rolled it on a random table? And more generally: railroading pertains to the relationship between the GM's introduction of new fictional content, and the past player decisions, PC actions, etc. But random tables, use of freeze-frames etc [I]are all just variations on GM-side techniques for making a decision about what to introduce[/I]. None of them, in and of itself, implies anything about a relationship between the GM's decision to introduce new content and past player decisions, PC actions etc. Hence why I cannot see any relationship between the use of them, and railroading. Obviously the use of a freeze-frame scene (the overturned wagon, the demon eating the corpse, the githzerai training in their dojo like the closing scene of Tai Chi Master) [I]might[/I] be railroading, if it negates some prior exercise of player agency. But so can rolling on a random table, or sticking to the setting description in the GM's notes, or imposing a GM timeline. [/QUOTE]
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