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<blockquote data-quote="D'karr" data-source="post: 6649892" data-attributes="member: 336"><p>As I keep running more sessions of 4e I keep finding other things that really stand out as great in the system.</p><p></p><p>Exciting combats that can be easily tweaked/expanded/contracted.</p><p></p><p>Several weeks ago the characters had a combat with a Hobgoblin Commander (leveled up), his pet black dragon (leveled up mount), and his bugbear mooks (some minions and some standard) with additional waves of bugbears appearing in subsequent turns. This encounter happened on a large open area on the side of a mountain. We used the Temple map from Keep on the Shadowfell as the top level with several of the cave maps from Trollhaunt warrens as the lower levels.</p><p></p><p>It was a totally awesome combat. Combat progressed across both levels with the dragon and the commander being able to fly from level to level with no issues. Everyone else had to climb to the upper level, or jump/climb to the lower levels. Some players were totally digging this movement - jumping from tops of ladders down to the bugbears below (cannonball). At one point one of the characters jumped over the dragon's snout in mid flight and deployed an immovable rod catching the commander square in the gut and unmounting him. This turned the tide of combat in their favor, but the bugbear reinforcements kept coming. When the party rogue grabbed on to the dragon's "scruff" and started riding him, the dragon spiraled up into the air continuing to climb for several turns. Let's just say that the dragon and rogue's demise was truly epic.</p></blockquote><p></p>
[QUOTE="D'karr, post: 6649892, member: 336"] As I keep running more sessions of 4e I keep finding other things that really stand out as great in the system. Exciting combats that can be easily tweaked/expanded/contracted. Several weeks ago the characters had a combat with a Hobgoblin Commander (leveled up), his pet black dragon (leveled up mount), and his bugbear mooks (some minions and some standard) with additional waves of bugbears appearing in subsequent turns. This encounter happened on a large open area on the side of a mountain. We used the Temple map from Keep on the Shadowfell as the top level with several of the cave maps from Trollhaunt warrens as the lower levels. It was a totally awesome combat. Combat progressed across both levels with the dragon and the commander being able to fly from level to level with no issues. Everyone else had to climb to the upper level, or jump/climb to the lower levels. Some players were totally digging this movement - jumping from tops of ladders down to the bugbears below (cannonball). At one point one of the characters jumped over the dragon's snout in mid flight and deployed an immovable rod catching the commander square in the gut and unmounting him. This turned the tide of combat in their favor, but the bugbear reinforcements kept coming. When the party rogue grabbed on to the dragon's "scruff" and started riding him, the dragon spiraled up into the air continuing to climb for several turns. Let's just say that the dragon and rogue's demise was truly epic. [/QUOTE]
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