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<blockquote data-quote="AbdulAlhazred" data-source="post: 7014717" data-attributes="member: 82106"><p>Well, as a whole its very cool. There are a lot ways it enhances your game. Like most things it has some modest issues too. There wasn't a really concerted effort to make rituals properly scale, either in effect or cost. This means that some become inordinately cheap at higher levels, and many simply stop being useful at all. Some were also too expensive. Like with a lot of the older edition spells some rituals could also be a little problematic in terms of what you could do with them, were 'spoilers', or entirely GM dependent, but this wasn't a fault of rituals per-se. There were also a few that were pretty much mandatory because they were just so good, though often those were restricted to certain classes. </p><p></p><p>I once made a wizard that was basically as close as possible to an old 1e-style 'do everything' caster. He relied on a LOT of rituals, and really made them work hard. It was kind of eye-opening, even at level 1 you can do a lot of stuff that was hard for a 1e wizard to pull off (and I had plenty of powers too, picking up every extra utility I could possibly get).</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 7014717, member: 82106"] Well, as a whole its very cool. There are a lot ways it enhances your game. Like most things it has some modest issues too. There wasn't a really concerted effort to make rituals properly scale, either in effect or cost. This means that some become inordinately cheap at higher levels, and many simply stop being useful at all. Some were also too expensive. Like with a lot of the older edition spells some rituals could also be a little problematic in terms of what you could do with them, were 'spoilers', or entirely GM dependent, but this wasn't a fault of rituals per-se. There were also a few that were pretty much mandatory because they were just so good, though often those were restricted to certain classes. I once made a wizard that was basically as close as possible to an old 1e-style 'do everything' caster. He relied on a LOT of rituals, and really made them work hard. It was kind of eye-opening, even at level 1 you can do a lot of stuff that was hard for a 1e wizard to pull off (and I had plenty of powers too, picking up every extra utility I could possibly get). [/QUOTE]
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