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The Best & Worst of 3rd Edition: WotC Settings (Realms, Ebberon...) (Winners Anc.)
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<blockquote data-quote="Arnwyn" data-source="post: 3988564" data-attributes="member: 7701"><p>I have tons of these ones, too (all FR, certainly). Some of my more notable highlights:</p><p></p><p>Loved:</p><p>- Shining South</p><p>- Serpent Kingdoms</p><p>- Unapproachable East</p><p>All these books detailed areas of Faerun that have never before been seen. Well done and exhaustive, and consistent with the (very limited) previous information we've seen in the past. Serpent Kingdoms suffered a bit due to some writers who wouldn't know FR if it slapped them in the face, but the geography chapter more than made up for it.</p><p></p><p>Liked:</p><p>- Underdark (expanded even more from DDGttU)</p><p>- Races of Faerun</p><p>- Power of Faerun (great all the way through, except ruined by the Heralds chapter, which was one big steaming pile of smelly excrement)</p><p>- Sharn: City of Towers: A city that very much reminds of Midgar from Final Fantasy VII. And that's a good thing.</p><p></p><p>Disliked:</p><p>- 3e FR Campaign Setting: Yeah, I'm one of those. I suddenly realized after years of owning it that I never use it, other than for character creation (which is, admittedly, <em>excellent</em>). The introduction of the 'regional feat' concept was fantastic, AFAIC. But I never used it at all after characters are created, as the 1e and 2e books (and later 3e supplements) are far superior.</p><p>- Magic of Faerun: Yeah, again I'm serious. Lacked consistency and continuity with previously published FR material (especially in the deities unique spells, and unique components). Many of the errors (yes, errors) were later - and thankfully - rectified in 3.5 products. SKR never did know much about FR, though.</p><p></p><p>Hated:</p><p>- Players Guide to Faerun: Despicable. Let's take the neat concept like regional feats and butcher them. A misguided attempt at "updating" to 3.5, with no discernable benefits.</p><p>- Faiths & Pantheons: Deity stats, and no avatar CRs... thanks for nothing. A botched concept after the equally ill-fated D&DG. But then, after 2e's F&A series, we couldn't expect much. (And indeed, not getting much is what we ended up with.) Terrible.</p><p>- Dragons of Faerun: Among the worst of the worst. Just a big hardcover that wreaks yet more changes across Faerun and invalidates more previously purchased material, thanks to yet another poorly conceived and crappy trilogy of novels. Let's throw in crappy and incomplete stats, too! Eric Boyd's embarassment.</p></blockquote><p></p>
[QUOTE="Arnwyn, post: 3988564, member: 7701"] I have tons of these ones, too (all FR, certainly). Some of my more notable highlights: Loved: - Shining South - Serpent Kingdoms - Unapproachable East All these books detailed areas of Faerun that have never before been seen. Well done and exhaustive, and consistent with the (very limited) previous information we've seen in the past. Serpent Kingdoms suffered a bit due to some writers who wouldn't know FR if it slapped them in the face, but the geography chapter more than made up for it. Liked: - Underdark (expanded even more from DDGttU) - Races of Faerun - Power of Faerun (great all the way through, except ruined by the Heralds chapter, which was one big steaming pile of smelly excrement) - Sharn: City of Towers: A city that very much reminds of Midgar from Final Fantasy VII. And that's a good thing. Disliked: - 3e FR Campaign Setting: Yeah, I'm one of those. I suddenly realized after years of owning it that I never use it, other than for character creation (which is, admittedly, [i]excellent[/i]). The introduction of the 'regional feat' concept was fantastic, AFAIC. But I never used it at all after characters are created, as the 1e and 2e books (and later 3e supplements) are far superior. - Magic of Faerun: Yeah, again I'm serious. Lacked consistency and continuity with previously published FR material (especially in the deities unique spells, and unique components). Many of the errors (yes, errors) were later - and thankfully - rectified in 3.5 products. SKR never did know much about FR, though. Hated: - Players Guide to Faerun: Despicable. Let's take the neat concept like regional feats and butcher them. A misguided attempt at "updating" to 3.5, with no discernable benefits. - Faiths & Pantheons: Deity stats, and no avatar CRs... thanks for nothing. A botched concept after the equally ill-fated D&DG. But then, after 2e's F&A series, we couldn't expect much. (And indeed, not getting much is what we ended up with.) Terrible. - Dragons of Faerun: Among the worst of the worst. Just a big hardcover that wreaks yet more changes across Faerun and invalidates more previously purchased material, thanks to yet another poorly conceived and crappy trilogy of novels. Let's throw in crappy and incomplete stats, too! Eric Boyd's embarassment. [/QUOTE]
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