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<blockquote data-quote="steeldragons" data-source="post: 5928949" data-attributes="member: 92511"><p>Question: Was there any mention in the test rules about the application of these Themes?</p><p></p><p>In other words, I'm wondering it was stipulated if "Magic-user", for example, was a Wizard/mage Theme or just a theme anyone could take?</p><p></p><p>I could see easily swappable options between the cleric's Guardian or the rogue's Lurker and the fighter's Slayer being all relatively interchangable among those classes...but could a Fighter take the Magic-User theme? Might we begin seeing sword-slashing warriors with at-will cantrips and ferret familiars on their shoulder? Or Wizard Lurkers or Rogue Healers? </p><p></p><p>I'm not 100% on how I feel about that or if I prefer the idea that each Class has an few Themes that are theirs alone with a separate list of "General" Themes that any class could take....or just Class specific Themes and that's it (no General oones).</p><p></p><p>I'm kinda envisioning enjoying the flavor of potentially mixing them up/anything goes Theme wise...but then, on the other hand, I know I'll run into "that doesn't make sense for the game world/setting" PCs that players think are great/cool/awesome/badass combos. </p><p></p><p>A modular option perhaps? Or just stipulated in the DMG or somewhere that swapping them could be allowed/houseruled...but that issues may arise?</p><p></p><p>I dunno.</p><p></p><p>But I am REALLY LOVING what I'm seeing thus far, Theme[feat]-wise. I think 2 feats per Theme is Goldilocks for me. Not too much. Not too little. Not too powerful. Not too useless.</p><p>[EDIT: Forgot the most important part (for me), TONS OF FLAVOR!...without being bogged down in +this, -that, X condition, 20 square burst, or any of the morass of crunchy fiddliness of Feats of the past.] </p><p>--SD</p></blockquote><p></p>
[QUOTE="steeldragons, post: 5928949, member: 92511"] Question: Was there any mention in the test rules about the application of these Themes? In other words, I'm wondering it was stipulated if "Magic-user", for example, was a Wizard/mage Theme or just a theme anyone could take? I could see easily swappable options between the cleric's Guardian or the rogue's Lurker and the fighter's Slayer being all relatively interchangable among those classes...but could a Fighter take the Magic-User theme? Might we begin seeing sword-slashing warriors with at-will cantrips and ferret familiars on their shoulder? Or Wizard Lurkers or Rogue Healers? I'm not 100% on how I feel about that or if I prefer the idea that each Class has an few Themes that are theirs alone with a separate list of "General" Themes that any class could take....or just Class specific Themes and that's it (no General oones). I'm kinda envisioning enjoying the flavor of potentially mixing them up/anything goes Theme wise...but then, on the other hand, I know I'll run into "that doesn't make sense for the game world/setting" PCs that players think are great/cool/awesome/badass combos. A modular option perhaps? Or just stipulated in the DMG or somewhere that swapping them could be allowed/houseruled...but that issues may arise? I dunno. But I am REALLY LOVING what I'm seeing thus far, Theme[feat]-wise. I think 2 feats per Theme is Goldilocks for me. Not too much. Not too little. Not too powerful. Not too useless. [EDIT: Forgot the most important part (for me), TONS OF FLAVOR!...without being bogged down in +this, -that, X condition, 20 square burst, or any of the morass of crunchy fiddliness of Feats of the past.] --SD [/QUOTE]
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