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<blockquote data-quote="MechaTarrasque" data-source="post: 7044796" data-attributes="member: 6801226"><p>It seems like with CoS and TotYP that they are opening up the multiverse a bit. I have also noticed a fair bit of 4e-related fluff in the UA's, so I am hoping PoL is one of the settings they will touch on in the BBoC, as there are some missing classes (warlord and invoker [although some kind of angel patron warlock wouldn't be too far off]) and a couple of classes that I don't think have translated well (I liked the warden for growing horns or turning into a rock dude, for me the entangling bit was just an add on, and I like the curse-focused warlock). </p><p></p><p>I would add Planescape and/or Spell Jammer to the list, but either of those would be good for "adventure starts in FR and moves elsewhere" AP's like CoS. I could see the PC's having to make day trips (away missions or shore leave) to various planes as part of the adventure. As such, I could live with them holding off on those 2 settings in this book if I thought a related AP would eventually come.</p><p></p><p>The list is beyond me, I mostly remember the stuff I stole for my homebrews from the various settings. If this turns out to be a big part of the BBoC, I am sure there will be many lists on Enworld (which will probably stir some fond memories and maybe a few "oh yeah, that is where I got that from").</p></blockquote><p></p>
[QUOTE="MechaTarrasque, post: 7044796, member: 6801226"] It seems like with CoS and TotYP that they are opening up the multiverse a bit. I have also noticed a fair bit of 4e-related fluff in the UA's, so I am hoping PoL is one of the settings they will touch on in the BBoC, as there are some missing classes (warlord and invoker [although some kind of angel patron warlock wouldn't be too far off]) and a couple of classes that I don't think have translated well (I liked the warden for growing horns or turning into a rock dude, for me the entangling bit was just an add on, and I like the curse-focused warlock). I would add Planescape and/or Spell Jammer to the list, but either of those would be good for "adventure starts in FR and moves elsewhere" AP's like CoS. I could see the PC's having to make day trips (away missions or shore leave) to various planes as part of the adventure. As such, I could live with them holding off on those 2 settings in this book if I thought a related AP would eventually come. The list is beyond me, I mostly remember the stuff I stole for my homebrews from the various settings. If this turns out to be a big part of the BBoC, I am sure there will be many lists on Enworld (which will probably stir some fond memories and maybe a few "oh yeah, that is where I got that from"). [/QUOTE]
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