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<blockquote data-quote="Whizbang Dustyboots" data-source="post: 9352068" data-attributes="member: 11760"><p>It's OK if all of your friends and family don't want to play Game X or Setting Y. You can play smaller games with a subgroup (we alternate 5E and other games, and not everyone shows up for each) or play those other games with someone else.</p><p></p><p>While the "there are X types of gamers" articles are full of generalizations, do note the basics that your various players enjoy. If someone always wants combat, even if your current campaign is about intrigue and politics, throw them a bone by having a duel-happy NPC rival or send assassins after them or wildly optimistic bandits each adventure. Likewise, if there's a player who gets bored if he's not chatting with NPCs, and you're doing a deadly dungeon crawl, give them someone (a prisoner, a traitor, a rival adventurer whose band was killed) to hang out with during the slaughter. Even if it's not what you intended in your grand vision, your grand vision should include everyone having fun at your table and small concessions are what you should be doing for your friends generally, not just in gaming.</p><p></p><p>Even if you have no interest in playing PbtA, read the GM advice in one of the well-regarded ones. "Be a fan of the player characters" is the biggest takeaway, but it's full of good general advice.</p><p></p><p>You're never going to be 13 again and able to play for 48 hours over a weekend. Even middle schoolers today don't want that. Expecting that experience again is setting yourself up for failure. On the other hand, you understand fiction and gaming better and you've got more money.</p><p></p><p>Special effects like music or props aren't mandatory, but even simple ones can make a big difference. Give them a try -- print out maps or wanted posters on fake parchment paper and see your players' eyes light up with delight.</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 9352068, member: 11760"] It's OK if all of your friends and family don't want to play Game X or Setting Y. You can play smaller games with a subgroup (we alternate 5E and other games, and not everyone shows up for each) or play those other games with someone else. While the "there are X types of gamers" articles are full of generalizations, do note the basics that your various players enjoy. If someone always wants combat, even if your current campaign is about intrigue and politics, throw them a bone by having a duel-happy NPC rival or send assassins after them or wildly optimistic bandits each adventure. Likewise, if there's a player who gets bored if he's not chatting with NPCs, and you're doing a deadly dungeon crawl, give them someone (a prisoner, a traitor, a rival adventurer whose band was killed) to hang out with during the slaughter. Even if it's not what you intended in your grand vision, your grand vision should include everyone having fun at your table and small concessions are what you should be doing for your friends generally, not just in gaming. Even if you have no interest in playing PbtA, read the GM advice in one of the well-regarded ones. "Be a fan of the player characters" is the biggest takeaway, but it's full of good general advice. You're never going to be 13 again and able to play for 48 hours over a weekend. Even middle schoolers today don't want that. Expecting that experience again is setting yourself up for failure. On the other hand, you understand fiction and gaming better and you've got more money. Special effects like music or props aren't mandatory, but even simple ones can make a big difference. Give them a try -- print out maps or wanted posters on fake parchment paper and see your players' eyes light up with delight. [/QUOTE]
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