Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The bigger they are, the harder they are to kill
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Abe.ebA" data-source="post: 2891589" data-attributes="member: 32545"><p>Large creatures I don't really have a problem with. Yeah, 8-15 feet is big, but it's not insurmountable. Given a 3+ foot long steel blade or a polearm or something, whacking a 10 foot tall creature in the face is far from impossible and you can still reach all the other vital areas pretty well. It's the bigger creatures that I was thinking about. Like the whole situation with dragons (and similarly sized beasts). You're standing in the square adjacent the dragon, its body is probably slightly overhead and its head is way the heck up in the air, so the only thing you can reach are the claws and heavily-armored legs...but your attacks are perfectly effective. If you do climb up onto the beast using some ad-hoc judgement from the DM, you maybe get an attack bonus at the DM's discretion. And even if you have climbed up on top of a Gargantuan sized opponent... how are you going to hurt it with a 6" long dagger?</p><p></p><p>I admit it's a bit complex and could probably do with some streamlining. It just seems like whenever the topic of Medium adventurers vs. Huge+ adversary comes up the answer is "yeah, but you can just climb up onto it and then stab away" despite that there are no rules for doing so. I'm hardly one of those "there have to be rules for everything" people, but this seems like a big oversight to me. Maybe just give creatures DR 2/-- for every size category larger they are, rather than reducing die size? Then a dagger would be useless vs. Huge+ without a feat.</p><p></p><p>What about the climbing-up-the-beastie bit? It doesn't seem that complex (to me, at least). One check to see if you can get up on them, then they have the option of trying to shake you off. Less complicated than grapple, at least <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> If we went the DR route, climbing up on them could just give a +2 bonus to damage. Then if you have a spell/item/etc that negates their DR in the first place you get a bonus from having climbed them anyway. Any suggestions?</p></blockquote><p></p>
[QUOTE="Abe.ebA, post: 2891589, member: 32545"] Large creatures I don't really have a problem with. Yeah, 8-15 feet is big, but it's not insurmountable. Given a 3+ foot long steel blade or a polearm or something, whacking a 10 foot tall creature in the face is far from impossible and you can still reach all the other vital areas pretty well. It's the bigger creatures that I was thinking about. Like the whole situation with dragons (and similarly sized beasts). You're standing in the square adjacent the dragon, its body is probably slightly overhead and its head is way the heck up in the air, so the only thing you can reach are the claws and heavily-armored legs...but your attacks are perfectly effective. If you do climb up onto the beast using some ad-hoc judgement from the DM, you maybe get an attack bonus at the DM's discretion. And even if you have climbed up on top of a Gargantuan sized opponent... how are you going to hurt it with a 6" long dagger? I admit it's a bit complex and could probably do with some streamlining. It just seems like whenever the topic of Medium adventurers vs. Huge+ adversary comes up the answer is "yeah, but you can just climb up onto it and then stab away" despite that there are no rules for doing so. I'm hardly one of those "there have to be rules for everything" people, but this seems like a big oversight to me. Maybe just give creatures DR 2/-- for every size category larger they are, rather than reducing die size? Then a dagger would be useless vs. Huge+ without a feat. What about the climbing-up-the-beastie bit? It doesn't seem that complex (to me, at least). One check to see if you can get up on them, then they have the option of trying to shake you off. Less complicated than grapple, at least ;) If we went the DR route, climbing up on them could just give a +2 bonus to damage. Then if you have a spell/item/etc that negates their DR in the first place you get a bonus from having climbed them anyway. Any suggestions? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The bigger they are, the harder they are to kill
Top