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The biggest issue with the new Character Builder:
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<blockquote data-quote="Herschel" data-source="post: 5381182" data-attributes="member: 78357"><p>Spoken like every other software developer I've ever talked to. Now you know what the end user feels like. Developers always talk about how their product is better and they can do a better job, yet in the end, they're all about the same. That's not a knock, it's human nature, and there's a lot of good developers out there but end users' opinions of software is usually quite different than the developers' in my experience working with stuff for Fortune 5 companies. </p><p> </p><p>I also know some times there are issues not with teh soiftware itself, but servers, etc. in the chain. Yet people, even IT people, jump on the software first (ie: system crashing).</p><p> </p><p>Also, it's not like developers/programmers are in complete control of a project. I'd venture a pretty good hypothesis that the deadline was already pushed back once on teh project and they weren't given a second "extension". There are deadlines they are forced to meet. </p><p> </p><p>I talked to my son who tried it opening day and he said he had one "crash", and he just refreshed and went on with creating some characters. No other problems. </p><p> </p><p>Are there bugs? Sure. Were there going to be? Of course. It it surprising a few weren't found prior to release? That's a matter of opinion, there's a couple I was surprised about, but they appear to be already worked on. That said, the program isn't an "epic failure" or any of that other hyperbolic garbage, it has some bugs that are being worked out. It's the same stuff I hear about Microsoft products every time a new one is released.</p></blockquote><p></p>
[QUOTE="Herschel, post: 5381182, member: 78357"] Spoken like every other software developer I've ever talked to. Now you know what the end user feels like. Developers always talk about how their product is better and they can do a better job, yet in the end, they're all about the same. That's not a knock, it's human nature, and there's a lot of good developers out there but end users' opinions of software is usually quite different than the developers' in my experience working with stuff for Fortune 5 companies. I also know some times there are issues not with teh soiftware itself, but servers, etc. in the chain. Yet people, even IT people, jump on the software first (ie: system crashing). Also, it's not like developers/programmers are in complete control of a project. I'd venture a pretty good hypothesis that the deadline was already pushed back once on teh project and they weren't given a second "extension". There are deadlines they are forced to meet. I talked to my son who tried it opening day and he said he had one "crash", and he just refreshed and went on with creating some characters. No other problems. Are there bugs? Sure. Were there going to be? Of course. It it surprising a few weren't found prior to release? That's a matter of opinion, there's a couple I was surprised about, but they appear to be already worked on. That said, the program isn't an "epic failure" or any of that other hyperbolic garbage, it has some bugs that are being worked out. It's the same stuff I hear about Microsoft products every time a new one is released. [/QUOTE]
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The biggest issue with the new Character Builder:
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