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The Binder, a WIP Homebrew Class for 5e
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<blockquote data-quote="Cap'n Kobold" data-source="post: 8232581" data-attributes="member: 6802951"><p>Couple of questions:</p><p></p><p>Why only gaining spellcasting at 2nd level?</p><p>The class is a full caster: superior to a Warlock and has a powerful and versatile spell list. </p><p>The abilities gained at 1st level do not replace spellcasting, and several of them directly reference it - Leading to the class gaining abilities at 1st level that it cannot actually use.</p><p></p><p>What is up with the weapon proficiencies? </p><p>They don't even get simple weapon proficiency, yet they are also given a superior martial weapon in the glaive. It seems odd that a class can't even use a club or spear, but is then taught a specialised battlefield weapon. </p><p></p><p>Goetic Key seems to be taking aspects of both a Wizard spellbook (you get to add 2 free spells every level) and that of a Tome Pact Warlock with the Book of Ancient Secrets invocation (you can also add non-class ritual spells). Is that correct, or is it missing text limiting it to Binder ritual spells?</p><p></p><p>Implements:</p><p>Bell: You get your Int bonus to the DC of any creature's attempt to escape from your control. - Is this only in the context of creatures summoned by you, or is it wider? (Would enchantment spells (Charm, Hold, Dominate etc) spells get this benefit? Could do with a bit of clarification.</p><p></p><p>Blade: You should probably add a restriction to the ability to use a cantrip as an attack. I'm guessing this class isn't going to get Extra Attack, but there is some fairly serious abuse potential in multiclassing so you get to use multiple, scaling cantrips as an action. Looks like there is no ability mod to damage potential for that ability however, which is good.</p><p></p><p>Bowl: - The Binder is basically just getting an extra spell slot? So a 5th level Bowl Binder has three short-rest 3rd-level slots compared to the two that Warlocks and other Binders get?</p><p></p><p>Mastery of the Second Implement: </p><p>As I read it, the only benefit of the implements that require attunement is the additional spells to your prepared spells?</p><p>The Int bonus to spell DCs of the Bell, and the extra spell of the Bowl etc do not require attunement? </p><p></p><p>Vestiges of the Xth Circle: Seem to be like the Warlock's Mystic Arcanum but with the additional bonus of being more swappable from others you find.</p><p></p><p>Spells Maths:</p><p></p><p>Spells known: At first glance it looks like the spells know by a Binder are similar to those of a Wizard with the Ritual Caster feat. - However it looks like they can gain more spells known from vestiges.</p><p></p><p>Spells prepared - It looks like the Binder has more spells prepared than any other class? Binder level + Ability modifier + Implement spells + Binding Seal spells.</p><p></p><p>Even dedicated casters generally only get 2 bonus spells prepared each odd level up to level 9. The Binder gets 3.</p></blockquote><p></p>
[QUOTE="Cap'n Kobold, post: 8232581, member: 6802951"] Couple of questions: Why only gaining spellcasting at 2nd level? The class is a full caster: superior to a Warlock and has a powerful and versatile spell list. The abilities gained at 1st level do not replace spellcasting, and several of them directly reference it - Leading to the class gaining abilities at 1st level that it cannot actually use. What is up with the weapon proficiencies? They don't even get simple weapon proficiency, yet they are also given a superior martial weapon in the glaive. It seems odd that a class can't even use a club or spear, but is then taught a specialised battlefield weapon. Goetic Key seems to be taking aspects of both a Wizard spellbook (you get to add 2 free spells every level) and that of a Tome Pact Warlock with the Book of Ancient Secrets invocation (you can also add non-class ritual spells). Is that correct, or is it missing text limiting it to Binder ritual spells? Implements: Bell: You get your Int bonus to the DC of any creature's attempt to escape from your control. - Is this only in the context of creatures summoned by you, or is it wider? (Would enchantment spells (Charm, Hold, Dominate etc) spells get this benefit? Could do with a bit of clarification. Blade: You should probably add a restriction to the ability to use a cantrip as an attack. I'm guessing this class isn't going to get Extra Attack, but there is some fairly serious abuse potential in multiclassing so you get to use multiple, scaling cantrips as an action. Looks like there is no ability mod to damage potential for that ability however, which is good. Bowl: - The Binder is basically just getting an extra spell slot? So a 5th level Bowl Binder has three short-rest 3rd-level slots compared to the two that Warlocks and other Binders get? Mastery of the Second Implement: As I read it, the only benefit of the implements that require attunement is the additional spells to your prepared spells? The Int bonus to spell DCs of the Bell, and the extra spell of the Bowl etc do not require attunement? Vestiges of the Xth Circle: Seem to be like the Warlock's Mystic Arcanum but with the additional bonus of being more swappable from others you find. Spells Maths: Spells known: At first glance it looks like the spells know by a Binder are similar to those of a Wizard with the Ritual Caster feat. - However it looks like they can gain more spells known from vestiges. Spells prepared - It looks like the Binder has more spells prepared than any other class? Binder level + Ability modifier + Implement spells + Binding Seal spells. Even dedicated casters generally only get 2 bonus spells prepared each odd level up to level 9. The Binder gets 3. [/QUOTE]
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