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You Don’t Have To Leave Wolfy Behind... In 'Pets & Sidekicks' Your Companions Level Up With You!
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The Binder, a WIP Homebrew Class for 5e
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<blockquote data-quote="Cap'n Kobold" data-source="post: 8233832" data-attributes="member: 6802951"><p>Yes, and you're asking for help with potential issues. I'm not getting into power balance, I'm pointing out that it has class abilities granted at first level that it can't use at first level.</p><p></p><p> Which is why I'm suggesting that if you want the class to have access to a wide range of weapons to represent all the possible archetypes its easier to just give it martial weapons.</p><p></p><p> You have said that its a rough draft. That is why we're offering help in making it less rough, and pointing out potential issues where the wording means concept or mechanics are unclear.</p><p></p><p> Yep, but how that actually translates into the concept is not clear because of the fuzziness of the 5e ruleset.</p><p>The archetype being very good at using command spells and not being able to break out of their dominate effects is a quite distant concept to one which simply has an iron grip over its summoned creatures for example. </p><p></p><p> OK. So it doesn't requite an attunement slot etc? Given it actually changes your spells prepared, you could use attunement restrictions and just say they don't cost slots. Short or long rests seem appropriate - This doesn't seem like a thing that you could easily swap mid-combat.</p><p>If you </p><p></p><p> I wasn't sure. You compared the way vestiges granted extra spells as like the way a wizard could find scrolls, books, or learn from another wizard. This confused me because I thought the Binder already was able to incorporate scrolls, books etc like a wizard could. I thought vestige-granted spells were in addition to this.</p><p></p><p> The spell says that its like Summon Beast. If I've misread it and its not running off a combat-capable statblock, then that mitigates the level issues.</p><p>However you still have the issue of a spell that permanently creates an ally with no spell slot cost. Hence broken.- I'd suggest at least limiting the number of servants you can have at any one time.</p><p></p><p>I was under the impression that you were asking us to highlight potential issues with the working, concept or rules, and this is a potential biggie.</p></blockquote><p></p>
[QUOTE="Cap'n Kobold, post: 8233832, member: 6802951"] Yes, and you're asking for help with potential issues. I'm not getting into power balance, I'm pointing out that it has class abilities granted at first level that it can't use at first level. Which is why I'm suggesting that if you want the class to have access to a wide range of weapons to represent all the possible archetypes its easier to just give it martial weapons. You have said that its a rough draft. That is why we're offering help in making it less rough, and pointing out potential issues where the wording means concept or mechanics are unclear. Yep, but how that actually translates into the concept is not clear because of the fuzziness of the 5e ruleset. The archetype being very good at using command spells and not being able to break out of their dominate effects is a quite distant concept to one which simply has an iron grip over its summoned creatures for example. OK. So it doesn't requite an attunement slot etc? Given it actually changes your spells prepared, you could use attunement restrictions and just say they don't cost slots. Short or long rests seem appropriate - This doesn't seem like a thing that you could easily swap mid-combat. If you I wasn't sure. You compared the way vestiges granted extra spells as like the way a wizard could find scrolls, books, or learn from another wizard. This confused me because I thought the Binder already was able to incorporate scrolls, books etc like a wizard could. I thought vestige-granted spells were in addition to this. The spell says that its like Summon Beast. If I've misread it and its not running off a combat-capable statblock, then that mitigates the level issues. However you still have the issue of a spell that permanently creates an ally with no spell slot cost. Hence broken.- I'd suggest at least limiting the number of servants you can have at any one time. I was under the impression that you were asking us to highlight potential issues with the working, concept or rules, and this is a potential biggie. [/QUOTE]
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The Binder, a WIP Homebrew Class for 5e
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