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The birth of a new campaign
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<blockquote data-quote="Orius" data-source="post: 3936548" data-attributes="member: 8863"><p>Well, I've been wavering for a while between revamping my old 3e campaign and coming up with a new one. I'd alternate between dragging my old campaign notes out, thinking of how to redo some elements of it and just creating stuff for a new campaign.</p><p></p><p>With 4e coming out, I think I'll just build the new campaign instead. Some of the stuff I've been reading sounds like some of the ideas I've been working on, though a lot of my ideas are based on elements not just from 3e, but 2e and older editions as well as lots of different things that inspired the game back in the old days. One thing in particular that made me start coming up with a new campaign is that my previous campaign, although strong, was rooted a bit too strongly in real world cultures and it was starting to stifle my creativity. What I really want is a campaign world that feels more like the old pulp fantasy fiction that inspired much of the early game, and I want to be able to stick stuff in from books, movies, video games and the like that just look or feel cool. I really felt like I couldn't do that in my old game.</p><p></p><p>Anyway, my old campaign was pretty good though, and I recycled some parts of its history and most of its pantheon. I added in some material from a campaign I ran back in the 2e days that was definitely more rough edged, but I like the ideas and now that I have more experience, I can put things together better.</p></blockquote><p></p>
[QUOTE="Orius, post: 3936548, member: 8863"] Well, I've been wavering for a while between revamping my old 3e campaign and coming up with a new one. I'd alternate between dragging my old campaign notes out, thinking of how to redo some elements of it and just creating stuff for a new campaign. With 4e coming out, I think I'll just build the new campaign instead. Some of the stuff I've been reading sounds like some of the ideas I've been working on, though a lot of my ideas are based on elements not just from 3e, but 2e and older editions as well as lots of different things that inspired the game back in the old days. One thing in particular that made me start coming up with a new campaign is that my previous campaign, although strong, was rooted a bit too strongly in real world cultures and it was starting to stifle my creativity. What I really want is a campaign world that feels more like the old pulp fantasy fiction that inspired much of the early game, and I want to be able to stick stuff in from books, movies, video games and the like that just look or feel cool. I really felt like I couldn't do that in my old game. Anyway, my old campaign was pretty good though, and I recycled some parts of its history and most of its pantheon. I added in some material from a campaign I ran back in the 2e days that was definitely more rough edged, but I like the ideas and now that I have more experience, I can put things together better. [/QUOTE]
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