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The Black Company (aka Rawr, the Lady)
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<blockquote data-quote="Bendris Noulg" data-source="post: 355239" data-attributes="member: 6398"><p><strong>Re: The Black Company Campaign</strong></p><p></p><p>It helps to have Players that are actually interested in such a thing. I had a group like that in Chicago, but having moved a few months back, I'm down to one Player. Anyone in the Newport News/Norfolk (Va) area that's interested can e-mail me.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>W&V is from Star Wars. Essentially, it seperates HP into two catagories: The first is actual physical endurance in taking damage, the second being the duck/dodge/weave/roll quality of Hit Points. Vitality recovers quickly, Wounds don't.</p><p></p><p>Also, I quantified a Surgeon Class (basically Expert with a specific Skills set, including Profession: Surgeon). This provides the effect required to handle this matter.</p><p></p><p>Have had little difficulty in this regard, although, as stated, it's helpful to find Players that are interested in just that sort of campaign environment.</p><p></p><p>Here's where I gotta disagree, but only on the basis that being spy-like or politically focused does not prevent a game from being D&D.</p><p></p><p>Six years, and it's only slowed down because I had to relocate for professional reasons.</p><p></p><p>I commend you on your efforts. However, in browsing your site, I keep seeing references to Forgotten Realms material, which, to me, is the complete opposite type of environment.</p><p></p><p>Being that I have my own setting (flavored by the BC rather than just having it's name plastered on it), I'm not really interested in generating campaign ideas. I am, however, indicating how I've done things thus far and will continue to do them.</p><p></p><p>Rebuttle ends... Commentary begins.</p><p></p><p>Good. Last thing we need is someone "officially" screwing it up.</p><p></p><p>Fair amount of sense, there.</p><p></p><p>Could almost equate them to the Mystics of Nog from the Al'Qadim setting (exchanging Arcane Power for physical gains).</p><p></p><p>I'd have to say that we really don't see enough out of the Dominator to make any sort of distinction. He could be 60, 80 or even 100, but his current stasis limits him a great deal.</p><p></p><p>One-Eye is also taught a few things by Lady in She Is The Darkness.</p><p></p><p>Great book.</p><p></p><p>Haven't been able to get my hands on it.</p></blockquote><p></p>
[QUOTE="Bendris Noulg, post: 355239, member: 6398"] [b]Re: The Black Company Campaign[/b] It helps to have Players that are actually interested in such a thing. I had a group like that in Chicago, but having moved a few months back, I'm down to one Player. Anyone in the Newport News/Norfolk (Va) area that's interested can e-mail me.:D W&V is from Star Wars. Essentially, it seperates HP into two catagories: The first is actual physical endurance in taking damage, the second being the duck/dodge/weave/roll quality of Hit Points. Vitality recovers quickly, Wounds don't. Also, I quantified a Surgeon Class (basically Expert with a specific Skills set, including Profession: Surgeon). This provides the effect required to handle this matter. Have had little difficulty in this regard, although, as stated, it's helpful to find Players that are interested in just that sort of campaign environment. Here's where I gotta disagree, but only on the basis that being spy-like or politically focused does not prevent a game from being D&D. Six years, and it's only slowed down because I had to relocate for professional reasons. I commend you on your efforts. However, in browsing your site, I keep seeing references to Forgotten Realms material, which, to me, is the complete opposite type of environment. Being that I have my own setting (flavored by the BC rather than just having it's name plastered on it), I'm not really interested in generating campaign ideas. I am, however, indicating how I've done things thus far and will continue to do them. Rebuttle ends... Commentary begins. Good. Last thing we need is someone "officially" screwing it up. Fair amount of sense, there. Could almost equate them to the Mystics of Nog from the Al'Qadim setting (exchanging Arcane Power for physical gains). I'd have to say that we really don't see enough out of the Dominator to make any sort of distinction. He could be 60, 80 or even 100, but his current stasis limits him a great deal. One-Eye is also taught a few things by Lady in She Is The Darkness. Great book. Haven't been able to get my hands on it. [/QUOTE]
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