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The Black Company D20: Weapon master class: would it be balanced for normal D&D?
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<blockquote data-quote="AdmundfortGeographer" data-source="post: 3279327" data-attributes="member: 4682"><p>To help comparison...</p><p></p><p style="margin-left: 20px"><strong>HD</strong>: d8</p> <p style="margin-left: 20px"><strong>Skills</strong>: Balance, Climb, Escape Artist, Hide, Jump, Listen, Move Silent, Spot, Swim, Tumble.</p> <p style="margin-left: 20px"><strong>Skill points</strong>: 4+Int (Black Company fighter class gets 4+Int also, however)</p> <p style="margin-left: 20px"><strong>Weapons and Armor</strong>: Simple and martial, Light armor, no shields.</p> <p style="margin-left: 20px"><strong>AC Bonus</strong>: As monk.</p> <p style="margin-left: 20px"><strong>BAB</strong>: As monk.</p> <p style="margin-left: 20px"><strong>Fort</strong>: Poor</p> <p style="margin-left: 20px"><strong>Reflex</strong>: Good</p> <p style="margin-left: 20px"><strong>Will</strong>: Average</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>Level, and Special</strong></p> <p style="margin-left: 20px">1st: Bonus feat (Weapon Focus: choice), flurry of blows (similar to monk but in light armor or none, with Weapon Focus weapon only, Str bonus only not Str x 1.5)</p> <p style="margin-left: 20px">2nd: Evasion</p> <p style="margin-left: 20px">3rd: +2 to saves against mind-affecting</p> <p style="margin-left: 20px">4th: Bonus feat (Combat Expertise or Weapon Finesse)</p> <p style="margin-left: 20px">5th: Uncanny dodge</p> <p style="margin-left: 20px">6th: Overcome injury (each day, convert lethal damage to nonlethal damage equal to Wis bonus x WM level)</p> <p style="margin-left: 20px">7th: Bonus feat (Cleave or Weapon Specialization)</p> <p style="margin-left: 20px">8th: Imp. evasion</p> <p style="margin-left: 20px">9th: Imp. uncanny dodge</p> <p style="margin-left: 20px">10th: Bonus feat (Imp. Critical or Spring Attack)</p> <p style="margin-left: 20px">11th: Greater flurry</p> <p style="margin-left: 20px">12th: Burst 1/day (as free action, add +10 to speed until end of encounter. Use action point to make it +20)</p> <p style="margin-left: 20px">13th: Bonus feat (Greater Weapon Focus or Deflect Arrows)</p> <p style="margin-left: 20px">14th: Burst 2/day</p> <p style="margin-left: 20px">15th: —</p> <p style="margin-left: 20px">16th: Bonus feat (Greater Weapon Specialization or Whirlwind Attack), Burst 3/day</p> <p style="margin-left: 20px">17th: —</p> <p style="margin-left: 20px">18th: Burst 4/day</p> <p style="margin-left: 20px">19th: Bonus feat (Onslaught or Weapon Mastery; both new feats to the BCCS)</p> <p style="margin-left: 20px">20th: Burst 5/day</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"></p></blockquote><p></p>
[QUOTE="AdmundfortGeographer, post: 3279327, member: 4682"] To help comparison... [INDENT][B]HD[/B]: d8 [B]Skills[/B]: Balance, Climb, Escape Artist, Hide, Jump, Listen, Move Silent, Spot, Swim, Tumble. [B]Skill points[/B]: 4+Int (Black Company fighter class gets 4+Int also, however) [B]Weapons and Armor[/B]: Simple and martial, Light armor, no shields. [B]AC Bonus[/B]: As monk. [B]BAB[/B]: As monk. [B]Fort[/B]: Poor [B]Reflex[/B]: Good [B]Will[/B]: Average [B]Level, and Special[/B] 1st: Bonus feat (Weapon Focus: choice), flurry of blows (similar to monk but in light armor or none, with Weapon Focus weapon only, Str bonus only not Str x 1.5) 2nd: Evasion 3rd: +2 to saves against mind-affecting 4th: Bonus feat (Combat Expertise or Weapon Finesse) 5th: Uncanny dodge 6th: Overcome injury (each day, convert lethal damage to nonlethal damage equal to Wis bonus x WM level) 7th: Bonus feat (Cleave or Weapon Specialization) 8th: Imp. evasion 9th: Imp. uncanny dodge 10th: Bonus feat (Imp. Critical or Spring Attack) 11th: Greater flurry 12th: Burst 1/day (as free action, add +10 to speed until end of encounter. Use action point to make it +20) 13th: Bonus feat (Greater Weapon Focus or Deflect Arrows) 14th: Burst 2/day 15th: — 16th: Bonus feat (Greater Weapon Specialization or Whirlwind Attack), Burst 3/day 17th: — 18th: Burst 4/day 19th: Bonus feat (Onslaught or Weapon Mastery; both new feats to the BCCS) 20th: Burst 5/day [/INDENT] [/QUOTE]
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