Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
The Blind Watchers of the Sylvan Shard
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Rae ArdGaoth" data-source="post: 4461703" data-attributes="member: 21064"><p>Nhairi and Coir nod slowly as they listen intently. Nhairi speaks: <span style="color: seagreen">"The Wyrwood Monastery is in a constant state of regrowth and regeneration. The rooms were 'carved' out by beating back the walls with large, flat paddles. From your description, it would seem that these creatures have somehow... taken some of the Monastery inside of them..."</span></p><p></p><p>Coir says, <span style="color: ivory">"The magical <em>silence</em> was utterly crippling. We put ourselves and you all at great risk by attempting to operate in such an environment. Without sound, we have no effective way of telling who we are encountering, where we are going, or how numerous our enemy is. If there are many such traps laid for us, I think I see how the other Brothers were lost. And I fear for their lives."</span></p><p></p><p>After a moment's pause, Coir shakes his head. <span style="color: ivory">"It is foolhardy for Nhairi and I to go on with you. The enemy knows our weakness and is more than capable of taking advantage. Our continued presence in these tunnels endangers us and burdens you. We must return."</span> Nhairi begins to argue, but Coir makes a harsh "Shh" sound. Nhairi immediately goes quiet, thinks, and then nods.</p><p></p><p>The brothers are grim, but they are decided.</p></blockquote><p></p>
[QUOTE="Rae ArdGaoth, post: 4461703, member: 21064"] Nhairi and Coir nod slowly as they listen intently. Nhairi speaks: [color=seagreen]"The Wyrwood Monastery is in a constant state of regrowth and regeneration. The rooms were 'carved' out by beating back the walls with large, flat paddles. From your description, it would seem that these creatures have somehow... taken some of the Monastery inside of them..."[/color] Coir says, [color=ivory]"The magical [i]silence[/i] was utterly crippling. We put ourselves and you all at great risk by attempting to operate in such an environment. Without sound, we have no effective way of telling who we are encountering, where we are going, or how numerous our enemy is. If there are many such traps laid for us, I think I see how the other Brothers were lost. And I fear for their lives."[/color] After a moment's pause, Coir shakes his head. [color=ivory]"It is foolhardy for Nhairi and I to go on with you. The enemy knows our weakness and is more than capable of taking advantage. Our continued presence in these tunnels endangers us and burdens you. We must return."[/color] Nhairi begins to argue, but Coir makes a harsh "Shh" sound. Nhairi immediately goes quiet, thinks, and then nods. The brothers are grim, but they are decided. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
The Blind Watchers of the Sylvan Shard
Top