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The Book of Exalted Deeds - For Mature Players
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<blockquote data-quote="reiella" data-source="post: 1393266" data-attributes="member: 160"><p>My problem with "role-playing" penalties is that they aren't really penalties.</p><p>It's the character you in theory want to play.</p><p></p><p>The idea that the character type of "I want to be a person who holds himself to a higher standard than most people could only aspire to obtain." somehow necessitates being more powerful is flawed in my opinion. The idea that somehow an ideaology is somehow subpar is a disturbing one that reminds me sickeningly so of CRPGs. This is in reference mostly to most of the Exalted Feats and not specifically the Vows, which are interesting mechanics but many are ultimately flawed in my opinion (notably they automatically disappear in 90% of the instances where their benefit would come into play until the feat-possesser atones).</p><p></p><p>For me, I was more annoyed that the perks were almost all universally <strong>more</strong> than those presented in Book of Vile Darkness (a book I actually liked).</p><p></p><p>Of course, take my opinions with a hefty dose of salt as I don't like Book of Exalted Deeds much at all.</p><p></p><p>And yes, the ECL variance for Sainthood was intentional... It reads as such in the text explaining how one can achieve Sainthood unforunately <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" />.</p></blockquote><p></p>
[QUOTE="reiella, post: 1393266, member: 160"] My problem with "role-playing" penalties is that they aren't really penalties. It's the character you in theory want to play. The idea that the character type of "I want to be a person who holds himself to a higher standard than most people could only aspire to obtain." somehow necessitates being more powerful is flawed in my opinion. The idea that somehow an ideaology is somehow subpar is a disturbing one that reminds me sickeningly so of CRPGs. This is in reference mostly to most of the Exalted Feats and not specifically the Vows, which are interesting mechanics but many are ultimately flawed in my opinion (notably they automatically disappear in 90% of the instances where their benefit would come into play until the feat-possesser atones). For me, I was more annoyed that the perks were almost all universally [b]more[/b] than those presented in Book of Vile Darkness (a book I actually liked). Of course, take my opinions with a hefty dose of salt as I don't like Book of Exalted Deeds much at all. And yes, the ECL variance for Sainthood was intentional... It reads as such in the text explaining how one can achieve Sainthood unforunately :(. [/QUOTE]
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