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The Book of Exalted Deeds - It's Here! (merged - full ToC posted)
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<blockquote data-quote="Joshua Randall" data-source="post: 1181972" data-attributes="member: 7737"><p>The Slayer of Domiel PrC is similar to the Assassin PrC. The Slayer pre-reqs are Lawful Good (!), Hide & Move Silently 8 ranks, Sanctify Martial Strike, Servant of the Heavens, sneak attack +3d6, and evasion class ability. Slayers gain sneak attack progression, a death touch progressing to 4/day at 10th level, <em>detect evil</em> at 1st level, and spell progression like the Assassin (although a Slayer's spells are divine, based on Wisdom, and prepared like a cleric's).</p><p> </p><p>I think the Slayer is a weaker PrC than the Assassin. Death touch is substantially worse than an Assassin's death attack. Not only must you touch the victim, you roll 1d6 per Slayer level to see if you kill him - meaning that Slayers are extremely unlikely to kill anyone with more HD/levels than they have Slayer levels. And of course the Slayer will always have fewer PrC levels than an opponent of equal CR, so... pfft!</p><p> </p><p>There's also an issue of multi-ability dependency (MAD), because Sanctify Martial Strike requires Cha 15; Hide & Move Silently require good Dex; and casting Slayer spells requires good Wis. Oof.</p><p> </p><p>This is a weird one. You take 2 points of temporary Con damage (or more) to heal 1 hp/level by touching someone. If you touch multiple people they each get healed at the 1 hp/lvl per 2 Con damage rate. Those you touch also get new saves versus disease with a sacred bonus equal to the amount of Con damage you took. (Oh yeah - as a pre-req for this feat you need Nimbus of Light, another exalted feat.)</p></blockquote><p></p>
[QUOTE="Joshua Randall, post: 1181972, member: 7737"] The Slayer of Domiel PrC is similar to the Assassin PrC. The Slayer pre-reqs are Lawful Good (!), Hide & Move Silently 8 ranks, Sanctify Martial Strike, Servant of the Heavens, sneak attack +3d6, and evasion class ability. Slayers gain sneak attack progression, a death touch progressing to 4/day at 10th level, [i]detect evil[/i] at 1st level, and spell progression like the Assassin (although a Slayer's spells are divine, based on Wisdom, and prepared like a cleric's). I think the Slayer is a weaker PrC than the Assassin. Death touch is substantially worse than an Assassin's death attack. Not only must you touch the victim, you roll 1d6 per Slayer level to see if you kill him - meaning that Slayers are extremely unlikely to kill anyone with more HD/levels than they have Slayer levels. And of course the Slayer will always have fewer PrC levels than an opponent of equal CR, so... pfft! There's also an issue of multi-ability dependency (MAD), because Sanctify Martial Strike requires Cha 15; Hide & Move Silently require good Dex; and casting Slayer spells requires good Wis. Oof. This is a weird one. You take 2 points of temporary Con damage (or more) to heal 1 hp/level by touching someone. If you touch multiple people they each get healed at the 1 hp/lvl per 2 Con damage rate. Those you touch also get new saves versus disease with a sacred bonus equal to the amount of Con damage you took. (Oh yeah - as a pre-req for this feat you need Nimbus of Light, another exalted feat.) [/QUOTE]
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