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The Book of Templates
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<blockquote data-quote="Crothian" data-source="post: 2009531" data-attributes="member: 232"><p>Review of Book of Templates by Silverthorne Games</p><p></p><p> I did receive this as a review copy. </p><p></p><p> This is a pdf filled with templates that can be added to any creature in the any of the many monster books. This review will cover the 69pg main book, the 20pg web enhancement, and the two free templates that were released as a preview to this product. There are thirty templates in the Book of Templates, eight templates in the web enhancement, and two free templates. It should be noted that one needs to have the Book of Templates before you can access the web enhancement. The layout of the Book of Templates is okay. It does have a color cover, but doesn’t have any borders so it should be relative easy to print out. </p><p></p><p> All the templates are presented in the standard way introduced in Core Rulebook III. Also, they all have one sample creature presented with the template attached as an example of how the template can be used. All the templates were designed for DMs to use as add on to the monsters. It is strongly suggested that players not use these templates as many of them can really disrupt a game. I would have liked to see suggests to use these for players along with some ecls given. Also, the each template gives a challenge rating adjustment, but the DM must keep in mind that some creatures will benefit more or less from certain templates. Therefore, the DM might need to alter the CR a little higher or lower then is suggested. Below I’ll disguise a few of the templates. </p><p></p><p> Amorphous: This template can be applied to any creature. It gives many defensive abilities and interesting qualities. The example given is of an Amorphous Hill Giant and that can really be an interesting challenge to players. </p><p></p><p> Denizen of the Deep: This is a template that an evil creature earns. It is a curse that takes a creature from the land and places him into the sea. These creatures have a hunger that can never be filled so they become a true terror under the waves. </p><p></p><p> Enchanted: The enchanted template is given to creatures that through some means like drinking from an enchanted pool or meeting a magical creature. The template is one of the weaker ones, yet is also one of the more interesting. They get the use of some spells like detect magic and light. They also gain sorcerer r as a preferred class. </p><p></p><p> Feral: This template is another good idea. It takes a creature and makes them a little more mean and vicious. </p><p></p><p> Half Human: The Half Human template can be applied to most intelligent creatures. It is a nice way of doing something a little different. </p><p></p><p> Hypermitotic: This strange template gives the creature amazing reproductive ability. Basically, once a week the creature divides into two identical creatures. It’s very strange and does not sound that easy to use. </p><p></p><p> Overall the templates in the book seem pretty balanced. The DM really does need to be careful with some of the templates and with certain creatures. The CRs will need to be watched with certain creature especially from third party sources. </p><p></p><p> The web enhancement is in the same format as the Book of Templates. The apocalyptic template will take almost any creature and allow it to challenge even epic level characters. The apocalyptic titan they have as an example is truly something that can change many gods. The half troll template is good one that easily be applied to any humanoid or monstrous humanoid. It gives the creatures many typical troll abilities and can really make an interesting creature. Hive Mind is one of the most creative templates anywhere. It is used with a bunch of creatures to allow them to share thoughts and gain bonuses for other being around. </p><p></p><p> The two free templates are Quickened and Iron Kin. The Quickened creates a very fast creature with amazing ability to get around. One of these could possible out maneuver a high level monk. The Iron Kin is a construct in the form of the base creatures. Rather basic, but nice easy to use.</p><p></p><p> Overall, the templates are all varied and cover many different ideas. This is a good product to take the routine monsters and give them unique qualities and interesting abilities.</p></blockquote><p></p>
[QUOTE="Crothian, post: 2009531, member: 232"] Review of Book of Templates by Silverthorne Games I did receive this as a review copy. This is a pdf filled with templates that can be added to any creature in the any of the many monster books. This review will cover the 69pg main book, the 20pg web enhancement, and the two free templates that were released as a preview to this product. There are thirty templates in the Book of Templates, eight templates in the web enhancement, and two free templates. It should be noted that one needs to have the Book of Templates before you can access the web enhancement. The layout of the Book of Templates is okay. It does have a color cover, but doesn’t have any borders so it should be relative easy to print out. All the templates are presented in the standard way introduced in Core Rulebook III. Also, they all have one sample creature presented with the template attached as an example of how the template can be used. All the templates were designed for DMs to use as add on to the monsters. It is strongly suggested that players not use these templates as many of them can really disrupt a game. I would have liked to see suggests to use these for players along with some ecls given. Also, the each template gives a challenge rating adjustment, but the DM must keep in mind that some creatures will benefit more or less from certain templates. Therefore, the DM might need to alter the CR a little higher or lower then is suggested. Below I’ll disguise a few of the templates. Amorphous: This template can be applied to any creature. It gives many defensive abilities and interesting qualities. The example given is of an Amorphous Hill Giant and that can really be an interesting challenge to players. Denizen of the Deep: This is a template that an evil creature earns. It is a curse that takes a creature from the land and places him into the sea. These creatures have a hunger that can never be filled so they become a true terror under the waves. Enchanted: The enchanted template is given to creatures that through some means like drinking from an enchanted pool or meeting a magical creature. The template is one of the weaker ones, yet is also one of the more interesting. They get the use of some spells like detect magic and light. They also gain sorcerer r as a preferred class. Feral: This template is another good idea. It takes a creature and makes them a little more mean and vicious. Half Human: The Half Human template can be applied to most intelligent creatures. It is a nice way of doing something a little different. Hypermitotic: This strange template gives the creature amazing reproductive ability. Basically, once a week the creature divides into two identical creatures. It’s very strange and does not sound that easy to use. Overall the templates in the book seem pretty balanced. The DM really does need to be careful with some of the templates and with certain creatures. The CRs will need to be watched with certain creature especially from third party sources. The web enhancement is in the same format as the Book of Templates. The apocalyptic template will take almost any creature and allow it to challenge even epic level characters. The apocalyptic titan they have as an example is truly something that can change many gods. The half troll template is good one that easily be applied to any humanoid or monstrous humanoid. It gives the creatures many typical troll abilities and can really make an interesting creature. Hive Mind is one of the most creative templates anywhere. It is used with a bunch of creatures to allow them to share thoughts and gain bonuses for other being around. The two free templates are Quickened and Iron Kin. The Quickened creates a very fast creature with amazing ability to get around. One of these could possible out maneuver a high level monk. The Iron Kin is a construct in the form of the base creatures. Rather basic, but nice easy to use. Overall, the templates are all varied and cover many different ideas. This is a good product to take the routine monsters and give them unique qualities and interesting abilities. [/QUOTE]
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