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The Book of Vile Darkness - it is mine, review within
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<blockquote data-quote="Wolfen Priest" data-source="post: 410792" data-attributes="member: 3909"><p>IMHO there is very little about Elminster that <em>is not</em> ridiculous, but that's just me. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>Honestly, I don't think there are that many campaigns in the (real) world where characters even get to Epic levels. It seems to me that if a campaign involves PC's destroying gods and super-powerful demonic beings in the first place, it may be about time to retire the party (or maybe just put it on hold) and start a new campaign.</p><p></p><p>Everything in D&D is so completely relative that arguing power-levels is altogether pretty pointless. I mean, the characters gain power => the bad guys gain power, right? I can see why it would be disappointing to many that the stats of these demonic powers are a little weak, but my best suggestion would be simply to limit PC experience-rates; the XP rules as written in the DMG are for more 'typical' playing groups who can only play once in a while. If you are going for a long-term campaign and want it to end with a 'bang' (perhaps literally), then <em>slowly</em> work them up to required level (which would probably be a few CR's lower than the BBEG in question) and subsequently have them fight him/her/it at the end. Simple. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>If you don't think PC's should ever be fighting something this powerful, then don't use the stats. Just say that Orcus is a divine being and he cannot be destroyed by mortals.</p></blockquote><p></p>
[QUOTE="Wolfen Priest, post: 410792, member: 3909"] IMHO there is very little about Elminster that [i]is not[/i] ridiculous, but that's just me. ;) Honestly, I don't think there are that many campaigns in the (real) world where characters even get to Epic levels. It seems to me that if a campaign involves PC's destroying gods and super-powerful demonic beings in the first place, it may be about time to retire the party (or maybe just put it on hold) and start a new campaign. Everything in D&D is so completely relative that arguing power-levels is altogether pretty pointless. I mean, the characters gain power => the bad guys gain power, right? I can see why it would be disappointing to many that the stats of these demonic powers are a little weak, but my best suggestion would be simply to limit PC experience-rates; the XP rules as written in the DMG are for more 'typical' playing groups who can only play once in a while. If you are going for a long-term campaign and want it to end with a 'bang' (perhaps literally), then [i]slowly[/i] work them up to required level (which would probably be a few CR's lower than the BBEG in question) and subsequently have them fight him/her/it at the end. Simple. :) If you don't think PC's should ever be fighting something this powerful, then don't use the stats. Just say that Orcus is a divine being and he cannot be destroyed by mortals. [/QUOTE]
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