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The Boyz... murder hobo PCs and NPCs and even normal ones
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<blockquote data-quote="GMforPowergamers" data-source="post: 8693130" data-attributes="member: 67338"><p>So in multi threads I have stated that superheroes are the new modern mythology (Not ONLY superheroes of course) but since right now we are in a renaissance of deconstructing them (the Boys and Invincible on Amazon being the best of them) I started thinking about using them as inspiration for a game.</p><p></p><p>then I realized the problem... the killer super is 'wrong' or 'against type' but the killer adventurer is just well... and adventurer. </p><p></p><p>Now I am not going to go into any details, but the most resent season of the boys is super sick, full of sexual things, drug things and gore things... all that seem to go against 'superman' and 'Captain America' and even 'batman' and even sicker then 'punisher' </p><p></p><p>Now I of course can make a antagonist be a more popular and even more powerful adventuring group (say the 7) or I can make a big powerful solo legendary bad guy that acts like a hero (Omniman) but the only reveal would be 'hey these guys aren't saving people to be good people they are just out for themselves...' but I mean everyone of us has seen parties like that. </p><p></p><p>so this little thought experiment I made up (and will be talking over with friends once it is fully formed) goes like this... If you have a setting and have big named 'heroes' (so like elminster, tensor, and king Arthur) but they turn out to be jerks, perverts and out only for themselves, is that really any different then some (not all) games that you have run/played where the PCs were jerks, perverts, and only out for themselves?</p><p></p><p>Now, as much as I talk about modern mythology as comics, but regular mythology is full of it too... Herc isn't a super hero, the gods of greek and roman times were some of the most perverted. Samson isn't really a strong hero as much as a strong guy who sometimes fights bad things. </p><p></p><p></p><p>So is the 7 from the boys (comic or show I know both but prefer the nuance of the show) MORE like modern mythology and regular superhero's more like a 'imaginary heroic mythology that has been sanitized for children'?</p><p></p><p>now you can replace the 7 and the boys with watchmen, or Constantine, or Snyder verse DC, or Invincible, or many others. When we look to superhero mediums for D&D inspiration, are we turning the JLA into the 7? </p><p></p><p></p><p>((((slightly off topic but I have referd to the 7 sisters, the harpers, elminster, black staff ect as the JLM for yers standing for the Justice League Midnight... cause it always felt to me that they had the same issue as starting a superhero game with the JLA in the setting)))</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 8693130, member: 67338"] So in multi threads I have stated that superheroes are the new modern mythology (Not ONLY superheroes of course) but since right now we are in a renaissance of deconstructing them (the Boys and Invincible on Amazon being the best of them) I started thinking about using them as inspiration for a game. then I realized the problem... the killer super is 'wrong' or 'against type' but the killer adventurer is just well... and adventurer. Now I am not going to go into any details, but the most resent season of the boys is super sick, full of sexual things, drug things and gore things... all that seem to go against 'superman' and 'Captain America' and even 'batman' and even sicker then 'punisher' Now I of course can make a antagonist be a more popular and even more powerful adventuring group (say the 7) or I can make a big powerful solo legendary bad guy that acts like a hero (Omniman) but the only reveal would be 'hey these guys aren't saving people to be good people they are just out for themselves...' but I mean everyone of us has seen parties like that. so this little thought experiment I made up (and will be talking over with friends once it is fully formed) goes like this... If you have a setting and have big named 'heroes' (so like elminster, tensor, and king Arthur) but they turn out to be jerks, perverts and out only for themselves, is that really any different then some (not all) games that you have run/played where the PCs were jerks, perverts, and only out for themselves? Now, as much as I talk about modern mythology as comics, but regular mythology is full of it too... Herc isn't a super hero, the gods of greek and roman times were some of the most perverted. Samson isn't really a strong hero as much as a strong guy who sometimes fights bad things. So is the 7 from the boys (comic or show I know both but prefer the nuance of the show) MORE like modern mythology and regular superhero's more like a 'imaginary heroic mythology that has been sanitized for children'? now you can replace the 7 and the boys with watchmen, or Constantine, or Snyder verse DC, or Invincible, or many others. When we look to superhero mediums for D&D inspiration, are we turning the JLA into the 7? ((((slightly off topic but I have referd to the 7 sisters, the harpers, elminster, black staff ect as the JLM for yers standing for the Justice League Midnight... cause it always felt to me that they had the same issue as starting a superhero game with the JLA in the setting))) [/QUOTE]
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