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Community
General Tabletop Discussion
*Dungeons & Dragons
The Brilliance of the Original Gygaxian Multiverse
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<blockquote data-quote="DEFCON 1" data-source="post: 8004380" data-attributes="member: 7006"><p>Part of it too is that 'canon' has become the watchword of the day. For many people, they want all of their fiction to "make sense" in a long-lasting, point A to point B narrative. If there's a story happening and something is introduced that seems counter to the "rules" that have been set up in that story... it can't just be accepted out of hand, people want an explanation of WHY this "rule" was broken. There has to be a story reason so that the entire narrative remains sensical.</p><p></p><p>And people will argue and argue and argue about everything in order to try and put all these special things into narratives so that they make sense. Or they will argue about why things have to be excluded in order for the narratives, the 'canon' to remain making sense. "Dragonborn can't be in Greyhawk! They're not canon!" "Oh yeah? Well, what if..." and the argument continues on.</p><p></p><p>People just aren't willing to accept that all of our stories are just that... OUR stories. Instead, they expect that our stories are a PART of some grand tapestry of ONE interconnected story. A story that needs to be updated. A story that have to maintain a logic and purpose. And most importantly, a story that the person actually LIKES, because if they don't like the way someone else has messed with the story, then the person feels betrayed. Their time spent caring about and working out the 'canon' has been stomped upon.</p><p></p><p>Only problem is... the rest of us just don't care. And we are no longer beholden to maintain a 'canon' of any type if that 'canon' doesn't help us just play the game. So yeah, we're going to just stomp away and there's nothing you can do about it.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 8004380, member: 7006"] Part of it too is that 'canon' has become the watchword of the day. For many people, they want all of their fiction to "make sense" in a long-lasting, point A to point B narrative. If there's a story happening and something is introduced that seems counter to the "rules" that have been set up in that story... it can't just be accepted out of hand, people want an explanation of WHY this "rule" was broken. There has to be a story reason so that the entire narrative remains sensical. And people will argue and argue and argue about everything in order to try and put all these special things into narratives so that they make sense. Or they will argue about why things have to be excluded in order for the narratives, the 'canon' to remain making sense. "Dragonborn can't be in Greyhawk! They're not canon!" "Oh yeah? Well, what if..." and the argument continues on. People just aren't willing to accept that all of our stories are just that... OUR stories. Instead, they expect that our stories are a PART of some grand tapestry of ONE interconnected story. A story that needs to be updated. A story that have to maintain a logic and purpose. And most importantly, a story that the person actually LIKES, because if they don't like the way someone else has messed with the story, then the person feels betrayed. Their time spent caring about and working out the 'canon' has been stomped upon. Only problem is... the rest of us just don't care. And we are no longer beholden to maintain a 'canon' of any type if that 'canon' doesn't help us just play the game. So yeah, we're going to just stomp away and there's nothing you can do about it. [/QUOTE]
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