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The Business of 4ed Part I: The Problem
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<blockquote data-quote="Daztur" data-source="post: 3816120" data-attributes="member: 55680"><p>Definately. For a long time D&D has sucked people into the hobby and then some of them have gone on to other games, which helps keep the rest of the industry afloat. And the rest of the industry is really hurting right now. For example Burning Wheel got rave reviews and a lot of awards but its being pubished through a vanity press since nobody else will publish it...</p><p></p><p></p><p>I think White Wolf is relatively independnet of D&D but I believe that their sales are dropping as well. For a lot of Indie games the main source of customers is people who started out playing more mainstream games.</p><p></p><p></p><p>Based on what Dancey says on his blog (which works very badly) he's seen market research that shows a lot of PnP RPGers moving to games like WoW but not much the other way. Have you ever met someone who started playing PnP RPGs for the first time after playing a MMORPG? I know its just anecdotal by I haven't.</p><p></p><p>I think a lot of this is because a good MMORPG is a lot more fun than a badly-GMed PnP RPG and almost everyone is a crappy GM their first time around.</p><p></p><p>However, I think that you're right about things like WoW (and internet nerd culture in general) having potential to provide PnP recruits. So in the short term I think that you're wrong, but in the long term I really hope that you're right.</p><p></p><p></p><p>Yes, but the problme is that a lot of what is now WoW's niche used to be D&D's niche.</p><p></p><p></p><p>Good point.</p><p></p><p></p><p>I think that in a lot of ways the industry is currently collapsing. This can be best seen in the rise of the average age of PnP RPGers. Does this mean that PnP RPGs will die? No, but it means it could get damn hard to find a gaming group in a lot of parts of the world.</p></blockquote><p></p>
[QUOTE="Daztur, post: 3816120, member: 55680"] Definately. For a long time D&D has sucked people into the hobby and then some of them have gone on to other games, which helps keep the rest of the industry afloat. And the rest of the industry is really hurting right now. For example Burning Wheel got rave reviews and a lot of awards but its being pubished through a vanity press since nobody else will publish it... I think White Wolf is relatively independnet of D&D but I believe that their sales are dropping as well. For a lot of Indie games the main source of customers is people who started out playing more mainstream games. Based on what Dancey says on his blog (which works very badly) he's seen market research that shows a lot of PnP RPGers moving to games like WoW but not much the other way. Have you ever met someone who started playing PnP RPGs for the first time after playing a MMORPG? I know its just anecdotal by I haven't. I think a lot of this is because a good MMORPG is a lot more fun than a badly-GMed PnP RPG and almost everyone is a crappy GM their first time around. However, I think that you're right about things like WoW (and internet nerd culture in general) having potential to provide PnP recruits. So in the short term I think that you're wrong, but in the long term I really hope that you're right. Yes, but the problme is that a lot of what is now WoW's niche used to be D&D's niche. Good point. I think that in a lot of ways the industry is currently collapsing. This can be best seen in the rise of the average age of PnP RPGers. Does this mean that PnP RPGs will die? No, but it means it could get damn hard to find a gaming group in a lot of parts of the world. [/QUOTE]
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