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<blockquote data-quote="Mallus" data-source="post: 4179820" data-attributes="member: 3887"><p>It would if I were writing the MM. Mine would be packed with fun! (not to mention incredibly discursive and derivative...). </p><p></p><p></p><p>Oh, me to. Just lazy in a different way. </p><p></p><p></p><p>Honestly, I prefer not to codify details like that until it comes up in play and a players asks. Schroedinger's DM'ing, as my friend shilsen puts it. This way, the game surprises me as much as the it does the players (+5 seconds).</p><p></p><p></p><p>Assuming the PC's are good, the scenario works best if you use good, pious and noble defenders (+3 seconds).</p><p></p><p></p><p>CR/EL appropriate or lower knights, clerics and wizards work nicely. These opponents should be <em>easy</em> for the PC's to kill (+3 seconds).</p><p></p><p></p><p>Up to the PC's. The pawns should be weak enough to make non-lethal tactics viable (+2 seconds).</p><p></p><p></p><p>Probably not. Depends on whether the PC's leave a clear trail of dead King's Men behind them (+3 seconds). </p><p></p><p></p><p>One might need to explain the legends of the silly monsters to the players ahead of time, yes.</p></blockquote><p></p>
[QUOTE="Mallus, post: 4179820, member: 3887"] It would if I were writing the MM. Mine would be packed with fun! (not to mention incredibly discursive and derivative...). Oh, me to. Just lazy in a different way. Honestly, I prefer not to codify details like that until it comes up in play and a players asks. Schroedinger's DM'ing, as my friend shilsen puts it. This way, the game surprises me as much as the it does the players (+5 seconds). Assuming the PC's are good, the scenario works best if you use good, pious and noble defenders (+3 seconds). CR/EL appropriate or lower knights, clerics and wizards work nicely. These opponents should be [i]easy[/i] for the PC's to kill (+3 seconds). Up to the PC's. The pawns should be weak enough to make non-lethal tactics viable (+2 seconds). Probably not. Depends on whether the PC's leave a clear trail of dead King's Men behind them (+3 seconds). One might need to explain the legends of the silly monsters to the players ahead of time, yes. [/QUOTE]
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