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<blockquote data-quote="Lord Judas" data-source="post: 1933441" data-attributes="member: 16154"><p>We just finished my year long campaign. Its hard to narrow it down to just one, but these are the top few:</p><p></p><p>The party monk grapples and wrestles a shark to death in an underwater adventure (I kept blowing the opposed roll). For the remainder of the campaign if he ever hesitated to do something the other PC's would go "What are you worried about? You wrestled a shark to death!". When his soul was annihilated at the end fighting the BBEG, the party had a statue errected of him with a look of peace and calm on his face...while holding a shark in a head lock.</p><p></p><p>The rogue being sent to Acheron by Prismatic Spray. A nice story arc, but it was made funny cause me and one PC were talking about how messed some of the outer planes are and that Acheron was probably one of the most bizzare. We must have forseen the future. For the rest of the campaign their rally cry was "Hey, we survived Acheron, how bad could this be?". Also, while in Acheron, the actual players started to behave like they were in Acheron for some reason, buying into the philosphy of "Fighting for the sake of Fighting". My Sig is actually taken from that arc. Classic stuff.</p><p></p><p>Finally, for me (and this is purely ego), the end of the game involved going back in time and saving Acererak's Mom from being slain and altering Acererak's thinking as he was already a God (the players totally failed my last campaign, Return to the Tomb of Horrors and Acererak ascended). Its a long story, but when it came time to return to their "time" they found out the gate was one-way. There was a Devil who was guiding them (long story) and he had an idea... he took them back to a non-evil lich the party had ecountered *10 months of Real time* prior. The Lich was still a wizard at this point in the past, he offered to turn them to stone for 3000 years. He said he would break the spell or...if he died the spell would break a eventually as well. 10 months ago, he asked to be killed to "go home" <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> Then one of the players said..."Wait!! When we came here before...weren't there statues in this hall? (Lich's underground hall)". I just smiled and nodded. The players spontaneously gave me a round of applause. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":o" title="Eek! :o" data-smilie="9"data-shortname=":o" /></p></blockquote><p></p>
[QUOTE="Lord Judas, post: 1933441, member: 16154"] We just finished my year long campaign. Its hard to narrow it down to just one, but these are the top few: The party monk grapples and wrestles a shark to death in an underwater adventure (I kept blowing the opposed roll). For the remainder of the campaign if he ever hesitated to do something the other PC's would go "What are you worried about? You wrestled a shark to death!". When his soul was annihilated at the end fighting the BBEG, the party had a statue errected of him with a look of peace and calm on his face...while holding a shark in a head lock. The rogue being sent to Acheron by Prismatic Spray. A nice story arc, but it was made funny cause me and one PC were talking about how messed some of the outer planes are and that Acheron was probably one of the most bizzare. We must have forseen the future. For the rest of the campaign their rally cry was "Hey, we survived Acheron, how bad could this be?". Also, while in Acheron, the actual players started to behave like they were in Acheron for some reason, buying into the philosphy of "Fighting for the sake of Fighting". My Sig is actually taken from that arc. Classic stuff. Finally, for me (and this is purely ego), the end of the game involved going back in time and saving Acererak's Mom from being slain and altering Acererak's thinking as he was already a God (the players totally failed my last campaign, Return to the Tomb of Horrors and Acererak ascended). Its a long story, but when it came time to return to their "time" they found out the gate was one-way. There was a Devil who was guiding them (long story) and he had an idea... he took them back to a non-evil lich the party had ecountered *10 months of Real time* prior. The Lich was still a wizard at this point in the past, he offered to turn them to stone for 3000 years. He said he would break the spell or...if he died the spell would break a eventually as well. 10 months ago, he asked to be killed to "go home" :] Then one of the players said..."Wait!! When we came here before...weren't there statues in this hall? (Lich's underground hall)". I just smiled and nodded. The players spontaneously gave me a round of applause. :o [/QUOTE]
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