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The Campaign Journal Conundrum: I Hate Doing Them As A GM
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<blockquote data-quote="kitsune9" data-source="post: 5453871" data-attributes="member: 18507"><p>Knight, since you want to keep a journal, here's some tips to help alleviate your burden:</p><p></p><p>1. Keep it short. Jot down only the most important scenes that tells the story. You don't need to detail each combat or minor interactions--only the most pertinent stuff, particularly if the journal is only for your own reference and edification. As a guide, keep your session to about 200 words.</p><p></p><p>2. Write up the important scenes ahead of time. Frame your journal for the encounters that you think your PC's will face, then cut the ones that they didn't get to, add any that were new, and flesh out the ones that the PC's did get to.</p><p></p><p>3. Ask your players to take turns helping you with the journal. If you have four players, get them involved. If they are on board with the journal, then have each of them take a turn to write up the session and then your turn will come around when they are all done.</p><p>As master editor of the journal, you can add any additional information to the journal that you'd like.</p></blockquote><p></p>
[QUOTE="kitsune9, post: 5453871, member: 18507"] Knight, since you want to keep a journal, here's some tips to help alleviate your burden: 1. Keep it short. Jot down only the most important scenes that tells the story. You don't need to detail each combat or minor interactions--only the most pertinent stuff, particularly if the journal is only for your own reference and edification. As a guide, keep your session to about 200 words. 2. Write up the important scenes ahead of time. Frame your journal for the encounters that you think your PC's will face, then cut the ones that they didn't get to, add any that were new, and flesh out the ones that the PC's did get to. 3. Ask your players to take turns helping you with the journal. If you have four players, get them involved. If they are on board with the journal, then have each of them take a turn to write up the session and then your turn will come around when they are all done. As master editor of the journal, you can add any additional information to the journal that you'd like. [/QUOTE]
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The Campaign Journal Conundrum: I Hate Doing Them As A GM
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