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The Campaign Journal Conundrum: I Hate Doing Them As A GM
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<blockquote data-quote="karlindel" data-source="post: 5465132" data-attributes="member: 27103"><p>Short answers:</p><p></p><p>1. I think they are a useful resource for most campaigns, how important they are depends on the campaign.</p><p></p><p>2. The GM should keep notes on the campaign, and help to fill in any important gaps in the campaign journal, but I think it is better for a player or the players collectively to keep the campaign journal. </p><p></p><p>3. No one keeps a campaign journal in the campaign I GM, although I play in one campaign where a player keeps an online campaign journal that we all use.</p><p></p><p>Slightly more involved:</p><p></p><p>1. I like the concept of a campaign journal, but I seldom see them in use. How useful a campaign journal is depends on how often the players (and GM) refer back to it to help reference the campaign history in the campaign or in the future to reminisce. If one person keeps a campaign journal, but no one else ever reads it, then the campaign journal is not important. If everyone looks back over the campaign journal every few sessions, and asks questions about old mysteries, then the campaign journal is very important.</p><p></p><p>2. I think it is best if all of the players are involved in the campaign journal. I do not think the GM should be involved, except perhaps to remind them that certain things are speculative, who gave them particular information, or if there is something important that the players left out of the journal. That said, a campaign journal can be a useful window into how the players and their characters view the campaign. That said, if the GM is the only one interested in keeping a campaign journal, then it's up to the GM if they think it is worthwhile.</p><p></p><p>3. No one keeps a campaign journal in my home campaign or in a superhero game I am playing in. I am in one campaign where we started off keeping a journal, but then neglected it and eventually stopped altogether. I am in a homebrew game where one player keeps an in character journal, and we reference it occasionally to remind ourselves of what we have done already and what we have previously talked about doing.</p></blockquote><p></p>
[QUOTE="karlindel, post: 5465132, member: 27103"] Short answers: 1. I think they are a useful resource for most campaigns, how important they are depends on the campaign. 2. The GM should keep notes on the campaign, and help to fill in any important gaps in the campaign journal, but I think it is better for a player or the players collectively to keep the campaign journal. 3. No one keeps a campaign journal in the campaign I GM, although I play in one campaign where a player keeps an online campaign journal that we all use. Slightly more involved: 1. I like the concept of a campaign journal, but I seldom see them in use. How useful a campaign journal is depends on how often the players (and GM) refer back to it to help reference the campaign history in the campaign or in the future to reminisce. If one person keeps a campaign journal, but no one else ever reads it, then the campaign journal is not important. If everyone looks back over the campaign journal every few sessions, and asks questions about old mysteries, then the campaign journal is very important. 2. I think it is best if all of the players are involved in the campaign journal. I do not think the GM should be involved, except perhaps to remind them that certain things are speculative, who gave them particular information, or if there is something important that the players left out of the journal. That said, a campaign journal can be a useful window into how the players and their characters view the campaign. That said, if the GM is the only one interested in keeping a campaign journal, then it's up to the GM if they think it is worthwhile. 3. No one keeps a campaign journal in my home campaign or in a superhero game I am playing in. I am in one campaign where we started off keeping a journal, but then neglected it and eventually stopped altogether. I am in a homebrew game where one player keeps an in character journal, and we reference it occasionally to remind ourselves of what we have done already and what we have previously talked about doing. [/QUOTE]
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