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General Tabletop Discussion
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The Campaign Journal Conundrum: I Hate Doing Them As A GM
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<blockquote data-quote="Wik" data-source="post: 5465387" data-attributes="member: 40177"><p>I like how Earthdawn does it - once per game year, the PCs can hand in their journal to the university of throal or somesuch, and as a result, they get XP. The more detailed and interesting it is, the larger their XP total is. </p><p></p><p>The other way I've seen it done is a group that gives a "tick" each for tasks the group wants - I believe the tasks were "show up", "bring a snack", and a few other tasks like that, and then they had rotating tasks where, if they were done for that session, everyone got a tick - "record initiative", "update the journal", etc.</p><p></p><p>This was the only way PCs levelled up, so the group made sure these tasks were done. And in a group of four or five players, you'd only have to update the journal once a month or so. Not a tough task, especially once it got started.</p></blockquote><p></p>
[QUOTE="Wik, post: 5465387, member: 40177"] I like how Earthdawn does it - once per game year, the PCs can hand in their journal to the university of throal or somesuch, and as a result, they get XP. The more detailed and interesting it is, the larger their XP total is. The other way I've seen it done is a group that gives a "tick" each for tasks the group wants - I believe the tasks were "show up", "bring a snack", and a few other tasks like that, and then they had rotating tasks where, if they were done for that session, everyone got a tick - "record initiative", "update the journal", etc. This was the only way PCs levelled up, so the group made sure these tasks were done. And in a group of four or five players, you'd only have to update the journal once a month or so. Not a tough task, especially once it got started. [/QUOTE]
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